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Cleanup menu_action.c
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parent
97f26dfae1
commit
be4c043735
@ -20,7 +20,7 @@
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#include "menu_entries.h"
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#include "menu_shader.h"
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static int setting_handler(
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int setting_handler(
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rarch_setting_t *setting, unsigned action)
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{
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switch (action)
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@ -53,24 +53,6 @@ static int setting_handler(
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return 0;
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}
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int menu_action_setting_boolean(
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rarch_setting_t *setting, unsigned action)
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{
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return setting_handler(setting, action);
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}
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int menu_action_setting_unsigned_integer(
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rarch_setting_t *setting, unsigned action)
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{
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return setting_handler(setting, action);
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}
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int menu_action_setting_fraction(
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rarch_setting_t *setting, unsigned action)
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{
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return setting_handler(setting, action);
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}
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int menu_action_setting_set_current_string(
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rarch_setting_t *setting, const char *str)
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{
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@ -155,58 +137,53 @@ int menu_action_handle_setting(rarch_setting_t *setting,
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if (!setting)
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return -1;
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if (setting->type == ST_BOOL)
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return menu_action_setting_boolean(setting, action);
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if (setting->type == ST_UINT)
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return menu_action_setting_unsigned_integer(setting, action);
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if (setting->type == ST_FLOAT)
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return menu_action_setting_fraction(setting, action);
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if (setting->type == ST_PATH)
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return menu_entries_set_current_path_selection(setting,
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setting->default_value.string, setting->name, type, action);
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if (setting->type == ST_DIR)
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switch (setting->type)
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{
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switch (action)
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{
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case MENU_ACTION_START:
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*setting->value.string = '\0';
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case ST_BOOL:
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case ST_UINT:
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case ST_FLOAT:
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return setting_handler(setting, action);
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case ST_PATH:
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return menu_entries_set_current_path_selection(setting,
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setting->default_value.string, setting->name, type, action);
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case ST_DIR:
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switch (action)
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{
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case MENU_ACTION_START:
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*setting->value.string = '\0';
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if (setting->change_handler)
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setting->change_handler(setting);
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if (setting->change_handler)
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setting->change_handler(setting);
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if (setting->flags & SD_FLAG_EXIT
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&& setting->cmd_trigger.triggered)
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{
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setting->cmd_trigger.triggered = false;
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return -1;
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}
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break;
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}
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return 0;
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}
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if (setting->type == ST_STRING)
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{
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switch (action)
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{
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case MENU_ACTION_LEFT:
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case MENU_ACTION_RIGHT:
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if (setting->action_toggle)
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return setting->action_toggle(setting, action);
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break;
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case MENU_ACTION_START:
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if (setting->action_start)
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return setting->action_start(setting);
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break;
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case MENU_ACTION_OK:
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if (setting->action_ok)
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return setting->action_ok(setting, action);
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break;
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}
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return 0;
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if (setting->flags & SD_FLAG_EXIT
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&& setting->cmd_trigger.triggered)
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{
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setting->cmd_trigger.triggered = false;
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return -1;
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}
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break;
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}
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break;
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case ST_STRING:
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switch (action)
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{
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case MENU_ACTION_LEFT:
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case MENU_ACTION_RIGHT:
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if (setting->action_toggle)
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return setting->action_toggle(setting, action);
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break;
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case MENU_ACTION_START:
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if (setting->action_start)
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return setting->action_start(setting);
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break;
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case MENU_ACTION_OK:
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if (setting->action_ok)
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return setting->action_ok(setting, action);
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break;
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}
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break;
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default:
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break;
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}
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return 0;
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@ -23,13 +23,7 @@
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extern "C" {
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#endif
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int menu_action_setting_boolean(
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rarch_setting_t *setting, unsigned action);
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int menu_action_setting_fraction(
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rarch_setting_t *setting, unsigned action);
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int menu_action_setting_unsigned_integer(
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int setting_handler(
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rarch_setting_t *setting, unsigned action);
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int menu_action_set_current_string_based_on_label(
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@ -917,7 +917,7 @@ static int action_toggle_shader_filter_default(unsigned type, const char *label,
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rarch_setting_t *current_setting = NULL;
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if ((current_setting = setting_data_find_setting(
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driver.menu->list_settings, "video_smooth")))
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menu_action_setting_boolean(current_setting, action);
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setting_handler(current_setting, action);
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#endif
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return 0;
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}
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