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(WinRT) Add more __WINRT__ ifdefs
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@ -390,8 +390,11 @@ bool libretro_get_system_info(const char *path,
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**/
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bool init_libretro_sym_custom(enum rarch_core_type type, struct retro_core_t *current_core, const char *lib_path, dylib_t *lib_handle_p)
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{
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#ifdef HAVE_DYNAMIC
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/* the library handle for use with the SYMBOL macro */
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dylib_t lib_handle_local;
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#endif
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switch (type)
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{
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case CORE_TYPE_PLAIN:
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@ -13,15 +13,19 @@
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <retro_environment.h>
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#define CINTERFACE
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#if !defined(__WINRT__)
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#define HAVE_IBXM 1
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#endif
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#if defined(HAVE_ZLIB) || defined(HAVE_7ZIP)
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#define HAVE_COMPRESSION 1
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#endif
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#if _MSC_VER
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#if _MSC_VER && !defined(__WINRT__)
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#include "../libretro-common/compat/compat_snprintf.c"
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#endif
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@ -907,7 +911,7 @@ FRONTEND
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#include "../frontend/frontend_driver.c"
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#if defined(_WIN32) && !defined(_XBOX)
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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#include "../frontend/drivers/platform_win32.c"
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#endif
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@ -952,7 +956,7 @@ UI
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#include "../ui/drivers/null/ui_null_msg_window.c"
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#include "../ui/drivers/null/ui_null_application.c"
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#if defined(_WIN32) && !defined(_XBOX)
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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#include "../ui/drivers/ui_win32.c"
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#include "../ui/drivers/win32/ui_win32_window.c"
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#include "../ui/drivers/win32/ui_win32_browser_window.c"
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