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(D3D) Buildfix
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@ -172,8 +172,8 @@ static void d3d_deinitialize(d3d_video_t *d3d)
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if (!d3d)
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return;
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if (d3d->font_ctx && d3d->font_ctx->deinit)
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d3d->font_ctx->deinit(d3d);
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if (d3d->font_ctx && d3d->font_ctx->free)
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d3d->font_ctx->free(d3d);
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d3d->font_ctx = NULL;
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d3d_deinit_chain(d3d);
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#ifdef HAVE_SHADERS
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