(RMenu) Add 'Quit RetroArch' setting option

This commit is contained in:
Twinaphex 2012-08-22 21:27:21 +02:00
parent fa5164fb8d
commit c065f93e7c
6 changed files with 27 additions and 13 deletions

View File

@ -823,8 +823,8 @@ HRESULT CRetroArchQuickMenu::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled
if (g_console.emulator_initialized)
rarch_settings_change(S_RETURN_TO_GAME);
break;
case MENU_ITEM_RETURN_TO_DASHBOARD:
rarch_settings_change(S_RETURN_TO_DASHBOARD);
case MENU_ITEM_QUIT_RARCH:
rarch_settings_change(S_QUIT_RARCH);
break;
}
}
@ -1028,7 +1028,7 @@ HRESULT CRetroArchMain::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
NavigateForward(app.hRetroArchSettings);
}
else if ( hObjPressed == m_quit )
rarch_settings_change(S_RETURN_TO_DASHBOARD);
rarch_settings_change(S_QUIT_RARCH);
bHandled = TRUE;
return 0;

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@ -51,7 +51,8 @@ enum {
#ifdef HAVE_MULTIMAN
MENU_ITEM_RETURN_TO_MULTIMAN,
#endif
MENU_ITEM_RETURN_TO_DASHBOARD
MENU_ITEM_QUIT_RARCH,
MENU_ITEM_LAST
};
enum
@ -112,6 +113,4 @@ typedef struct
extern default_paths_t default_paths;
#define MENU_ITEM_LAST MENU_ITEM_RETURN_TO_DASHBOARD+1
#endif

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@ -92,7 +92,7 @@ void rarch_settings_change(unsigned setting)
g_console.ingame_menu_enable = false;
g_console.mode_switch = MODE_EXIT;
break;
case S_RETURN_TO_DASHBOARD:
case S_QUIT_RARCH:
g_console.menu_enable = false;
g_console.initialize_rarch_enable = false;
g_console.mode_switch = MODE_EXIT;

View File

@ -42,7 +42,7 @@ enum
S_QUIT,
S_RESOLUTION_PREVIOUS,
S_RESOLUTION_NEXT,
S_RETURN_TO_DASHBOARD,
S_QUIT_RARCH,
S_RETURN_TO_GAME,
S_RETURN_TO_LAUNCHER,
S_RETURN_TO_MENU,

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@ -354,6 +354,11 @@ static void populate_setting_item(unsigned i, item *current_item)
snprintf(current_item->setting_text, sizeof(current_item->setting_text), "%s", fname);
snprintf(current_item->comment, sizeof(current_item->comment), "INFO - Select a default libretro core to launch at start-up.");
break;
case SETTING_QUIT_RARCH:
snprintf(current_item->text, sizeof(current_item->text), "Quit RetroArch and save settings ");
snprintf(current_item->setting_text, sizeof(current_item->setting_text), "");
snprintf(current_item->comment, sizeof(current_item->comment), "INFO - Quits RetroArch and saves the settings.");
break;
case SETTING_EMU_AUDIO_MUTE:
snprintf(current_item->text, sizeof(current_item->text), "Mute Audio");
snprintf(current_item->setting_text, sizeof(current_item->setting_text), g_extern.audio_data.mute ? "ON" : "OFF");
@ -1317,6 +1322,12 @@ static void set_setting_action(menu *current_menu, unsigned switchvalue, uint64_
{
}
break;
case SETTING_QUIT_RARCH:
if((input & (1 << RMENU_DEVICE_NAV_LEFT)) || (input & (1 << RMENU_DEVICE_NAV_RIGHT)) || (input & (1 << RMENU_DEVICE_NAV_B)) || (input & (1 << RMENU_DEVICE_NAV_B)))
{
rarch_settings_change(S_QUIT_RARCH);
}
break;
case SETTING_EMU_AUDIO_MUTE:
if((input & (1 << RMENU_DEVICE_NAV_LEFT)) || (input & (1 << RMENU_DEVICE_NAV_RIGHT)) || (input & (1 << RMENU_DEVICE_NAV_B)))
rarch_settings_change(S_AUDIO_MUTE);
@ -2083,9 +2094,9 @@ static void ingame_menu(menu *current_menu, uint64_t input)
snprintf(comment, sizeof(comment), "Press [%s] to quit RetroArch and return to multiMAN.", rarch_input_find_platform_key_label(1 << RETRO_DEVICE_ID_JOYPAD_B));
break;
#endif
case MENU_ITEM_RETURN_TO_DASHBOARD:
case MENU_ITEM_QUIT_RARCH:
if(input & (1 << RMENU_DEVICE_NAV_B))
rarch_settings_change(S_RETURN_TO_DASHBOARD);
rarch_settings_change(S_QUIT_RARCH);
snprintf(comment, sizeof(comment), "Press [%s] to quit RetroArch.", rarch_input_find_platform_key_label(1 << RETRO_DEVICE_ID_JOYPAD_B));
break;
@ -2150,7 +2161,7 @@ static void ingame_menu(menu *current_menu, uint64_t input)
context->render_msg(default_pos.x_position, (default_pos.y_position+(default_pos.y_position_increment*MENU_ITEM_RETURN_TO_MULTIMAN)), default_pos.font_size, MENU_ITEM_SELECTED(MENU_ITEM_RETURN_TO_MULTIMAN), "Return to multiMAN");
#endif
context->render_msg(default_pos.x_position, (default_pos.y_position+(default_pos.y_position_increment*MENU_ITEM_RETURN_TO_DASHBOARD)), default_pos.font_size, MENU_ITEM_SELECTED(MENU_ITEM_RETURN_TO_DASHBOARD), "Return to Dashboard");
context->render_msg(default_pos.x_position, (default_pos.y_position+(default_pos.y_position_increment*MENU_ITEM_QUIT_RARCH)), default_pos.font_size, MENU_ITEM_SELECTED(MENU_ITEM_QUIT_RARCH), "Quit RetroArch");
context->render_msg(default_pos.x_position, default_pos.comment_y_position, default_pos.font_size, WHITE, comment);
@ -2341,15 +2352,18 @@ void menu_loop(void)
// if we want to force goto the emulation loop, skip this
if(g_console.mode_switch != MODE_EMULATION)
{
if(g_console.mode_switch == MODE_EXIT)
{
}
// for ingame menu, we need a different precondition because menu_enable
// can be set to false when going back from ingame menu to menu
if(g_console.ingame_menu_enable == true)
else if(g_console.ingame_menu_enable == true)
{
//we want to force exit when mode_switch is set to MODE_EXIT
if(g_console.mode_switch != MODE_EXIT)
g_console.mode_switch = (((old_state & (1 << RMENU_DEVICE_NAV_L3)) && (old_state & (1 << RMENU_DEVICE_NAV_R3)) && g_console.emulator_initialized)) ? MODE_EMULATION : MODE_MENU;
}
else
else
{
g_console.menu_enable = !(((old_state & (1 << RMENU_DEVICE_NAV_L3)) && (old_state & (1 << RMENU_DEVICE_NAV_R3)) && g_console.emulator_initialized));
g_console.mode_switch = g_console.menu_enable ? MODE_MENU : MODE_EMULATION;

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@ -163,6 +163,7 @@ enum
SETTING_EMU_SHOW_INFO_MSG,
SETTING_ZIP_EXTRACT,
SETTING_RARCH_DEFAULT_EMU,
SETTING_QUIT_RARCH,
SETTING_EMU_DEFAULT_ALL,
SETTING_EMU_REWIND_ENABLED,
SETTING_EMU_VIDEO_DEFAULT_ALL,