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(D3D) Change some cpp files to C
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@ -22,6 +22,10 @@
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#include "../../libretro.h"
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#include "d3d_defines.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct LinkInfo
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{
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unsigned tex_w, tex_h;
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@ -72,5 +76,9 @@ extern renderchain_driver_t null_renderchain;
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bool renderchain_init_first(const renderchain_driver_t **renderchain_driver,
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void **renderchain_handle);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -226,14 +226,14 @@ VIDEO DRIVER
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#if defined(HAVE_D3D)
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#include "../gfx/d3d/d3d_wrapper.cpp"
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#include "../gfx/d3d/d3d.cpp"
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#include "../gfx/d3d/render_chain_driver.cpp"
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#include "../gfx/d3d/render_chain_driver.c"
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#ifdef _XBOX
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#include "../gfx/d3d/render_chain_xdk.cpp"
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#endif
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#ifdef HAVE_CG
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#include "../gfx/d3d/render_chain_cg.cpp"
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#endif
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#include "../gfx/d3d/render_chain_null.cpp"
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#include "../gfx/d3d/render_chain_null.c"
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#endif
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#if defined(GEKKO)
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