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(RMenu) Backport shader_manager_init to RMenu
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@ -3290,6 +3290,53 @@ int rmenu_iterate(rmenu_handle_t *rmenu, uint8_t menu_type, uint64_t input)
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return -1;
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}
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#ifdef HAVE_SHADER_MANAGER
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static void shader_manager_init(rmenu_handle_t *rgui)
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{
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config_file_t *conf = NULL;
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char cgp_path[PATH_MAX];
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const char *ext = path_get_extension(g_settings.video.shader_path);
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if (strcmp(ext, "glslp") == 0 || strcmp(ext, "cgp") == 0)
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{
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conf = config_file_new(g_settings.video.shader_path);
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if (conf)
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{
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if (gfx_shader_read_conf_cgp(conf, &rgui->shader))
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gfx_shader_resolve_relative(&rgui->shader, g_settings.video.shader_path);
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config_file_free(conf);
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}
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}
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else if (strcmp(ext, "glsl") == 0 || strcmp(ext, "cg") == 0)
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{
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strlcpy(rgui->shader.pass[0].source.cg, g_settings.video.shader_path,
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sizeof(rgui->shader.pass[0].source.cg));
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rgui->shader.passes = 1;
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}
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else
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{
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const char *shader_dir = *g_settings.video.shader_dir ?
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g_settings.video.shader_dir : g_settings.system_directory;
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fill_pathname_join(cgp_path, shader_dir, "rgui.glslp", sizeof(cgp_path));
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conf = config_file_new(cgp_path);
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if (!conf)
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{
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fill_pathname_join(cgp_path, shader_dir, "rgui.cgp", sizeof(cgp_path));
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conf = config_file_new(cgp_path);
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}
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if (conf)
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{
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if (gfx_shader_read_conf_cgp(conf, &rgui->shader))
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gfx_shader_resolve_relative(&rgui->shader, cgp_path);
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config_file_free(conf);
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}
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}
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}
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#endif
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rmenu_handle_t *rmenu_init(void)
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{
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rmenu_handle_t *rmenu = (rmenu_handle_t*)calloc(1, sizeof(*rmenu));
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@ -3303,6 +3350,10 @@ rmenu_handle_t *rmenu_init(void)
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filebrowser_iterate(rmenu->browser, FILEBROWSER_ACTION_RESET);
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#ifdef HAVE_SHADER_MANAGER
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shader_manager_init(rmenu);
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#endif
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return rmenu;
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}
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