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WIP - reorganizing input data
== DETAILS Looking at the apple input driver gave me an idea--moving the HID driver into the wiiu_input_t data instead of piggy-backing it off the wiiu_joypad driver. - Remove changes to wiiu_joypad - Add equivalent to wiiu_input This is probably broke as hell. Haven't tried to compile.
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@ -44,6 +44,7 @@ typedef struct wiiu_input
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{
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bool blocked;
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const input_device_driver_t *joypad;
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const hid_driver_t *hid_joypad;
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} wiiu_input_t;
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void kb_connection_callback(KBDKeyEvent *key)
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@ -120,8 +121,13 @@ static void wiiu_input_poll(void *data)
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{
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wiiu_input_t *wiiu = (wiiu_input_t*)data;
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if (wiiu && wiiu->joypad)
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wiiu->joypad->poll();
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if(!wiiu)
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return;
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if(wiiu->joypad)
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wiiu->joypad->poll();
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if(wiiu->hid_joypad)
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wiiu->hid_joypad->poll();
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}
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static bool wiiu_key_pressed(int key)
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@ -175,6 +181,12 @@ static void wiiu_input_free_input(void *data)
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if (wiiu && wiiu->joypad)
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wiiu->joypad->destroy();
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if (wiiu && wiiu->hid_joypad)
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{
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wiiu->hid_joypad->free(hid_driver_get_data());
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hid_driver_reset_data();
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}
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KBDTeardown();
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free(data);
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@ -188,6 +200,7 @@ static void* wiiu_input_init(const char *joypad_driver)
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DEBUG_STR(joypad_driver);
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wiiu->joypad = input_joypad_init_driver(joypad_driver, wiiu);
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wiiu->hid_joypad = input_hid_init_first();
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KBDSetup(&kb_connection_callback,
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&kb_disconnection_callback,&kb_key_callback);
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@ -43,8 +43,6 @@
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#define GAMEPAD_OFFSET 0
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static const hid_driver_t *hid_driver = NULL;
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static uint64_t pad_state[MAX_PADS];
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static uint8_t pad_type[MAX_PADS-1] = {WIIUINPUT_TYPE_NONE, WIIUINPUT_TYPE_NONE, WIIUINPUT_TYPE_NONE, WIIUINPUT_TYPE_NONE};
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@ -301,7 +299,6 @@ static void wiiu_joypad_poll(void)
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static bool wiiu_joypad_init(void* data)
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{
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hid_driver = input_hid_init_first();
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wiiu_joypad_autodetect_add(0);
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wiiu_joypad_poll();
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@ -318,11 +315,6 @@ static bool wiiu_joypad_query_pad(unsigned pad)
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static void wiiu_joypad_destroy(void)
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{
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if(hid_driver) {
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hid_driver->free(hid_driver_get_data());
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hid_driver_reset_data();
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hid_driver = NULL;
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}
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wiiu_pad_inited = false;
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}
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@ -192,8 +192,11 @@ struct hid_driver
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void (*poll)(void *);
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bool (*set_rumble)(void *, unsigned, enum retro_rumble_effect, uint16_t);
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const char *(*name)(void *, unsigned);
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const char *ident;
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int32_t (*set_report)(void *, uint8_t, uint8_t, void *, uint32_t);
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int32_t (*set_idle)(void *, uint8_t, uint8_t);
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int32_t (*set_protocol)(void *, uint8_t, uint8_t);
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};
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/**
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