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(RMenu) Draw menu panel for currently selected Core option
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@ -3058,10 +3058,17 @@ static int ingame_menu_core_options(uint8_t menu_type, uint64_t input)
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for (size_t i = 0; i < opts; i++, font_parms.y += POSITION_Y_INCREMENT)
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{
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char type_str[256];
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/* not on same page? */
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if ((i / NUM_ENTRY_PER_PAGE) != (core_opt_selected / NUM_ENTRY_PER_PAGE))
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continue;
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#ifdef HAVE_MENU_PANEL
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//check if this is the currently selected option
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if (i == core_opt_selected)
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menu_panel->y = font_parms.y;
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#endif
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font_parms.x = POSITION_X;
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font_parms.color = (core_opt_selected == i) ? YELLOW : WHITE;
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@ -3076,7 +3083,6 @@ static int ingame_menu_core_options(uint8_t menu_type, uint64_t input)
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if (driver.video_poke->set_osd_msg)
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driver.video_poke->set_osd_msg(driver.video_data, type_str, &font_parms);
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}
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if (input & (1ULL << RMENU_DEVICE_NAV_LEFT))
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