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(Xbox 1/RMenu) Aesthetic tweaks + original GIMP image
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console/rmenu/images/main-menu.xcf
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console/rmenu/images/main-menu.xcf
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@ -2538,6 +2538,7 @@ void menu_loop(void)
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if (message && g_console.info_msg_enable)
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{
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RARCH_LOG("x: %f, y: %f\n", msg_queue_x_position, msg_queue_y_position);
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render_msg_place_func(msg_queue_x_position, msg_queue_y_position, msg_queue_font_size, WHITE, message);
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}
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@ -60,11 +60,11 @@
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#define COMMENT_TWO_Y_POSITION (ypos - ((POSITION_Y_INCREMENT/2) * 1))
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#define MSG_QUEUE_X_POSITION POSITION_X
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#define MSG_QUEUE_Y_POSITION (ypos - ((POSITION_Y_INCREMENT/2) * 7))
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#define MSG_QUEUE_Y_POSITION (ypos - ((POSITION_Y_INCREMENT/2) * 7) + 5)
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#define MSG_QUEUE_FONT_SIZE HARDCODE_FONT_SIZE
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#define MSG_PREV_NEXT_Y_POSITION 24
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#define CURRENT_PATH_Y_POSITION (m_menuMainRomListPos_y)
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#define CURRENT_PATH_Y_POSITION (m_menuMainRomListPos_y - ((POSITION_Y_INCREMENT/2)))
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#endif
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typedef struct
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Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
@ -474,7 +474,7 @@ static bool xdk_d3d_frame(void *data, const void *frame,
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}
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if (msg)
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xfonts_render_msg_place(d3d, 100, 390, 0, msg); //TODO: dehardcode x/y here for HD (720p) mode
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xfonts_render_msg_place(d3d, 60, 365, 0, msg); //TODO: dehardcode x/y here for HD (720p) mode
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if(!d3d->block_swap)
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gfx_ctx_swap_buffers();
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