This AVFoundation code needs to work for both iOS and OSX

This commit is contained in:
Twinaphex 2016-01-18 13:19:28 +01:00
parent 0703aed61d
commit c68e824eb9

View File

@ -124,7 +124,9 @@ void cocoagl_bind_game_view_fbo(void)
{
#ifdef HAVE_AVFOUNDATION
/* Implicitly initializes your audio session */
[[RetroArch_iOS get] supportOtherAudioSessions];
AVAudioSession *audio_session = [AVAudioSession sharedInstance];
[audio_session setCategory:AVAudioSessionCategoryAmbient error:nil];
[audio_session setActive:YES error:nil];
#endif
if (g_context)
[g_view bindDrawable];