(Rmenu XUI) Use XuiSceneNavigateForward

This commit is contained in:
twinaphex 2013-04-18 15:48:13 +02:00
parent b746d56e5c
commit ca6e661663

View File

@ -1219,8 +1219,8 @@ HRESULT CRetroArchMain::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
XuiSceneNavigateForward(hCur, false, app.hFileBrowser, XUSER_INDEX_FOCUS);
hCur = app.hFileBrowser;
NavigateForward(app.hFileBrowser);
}
else if ( hObjPressed == m_quick_menu)
{
@ -1229,8 +1229,8 @@ HRESULT CRetroArchMain::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
XuiSceneNavigateForward(hCur, false, app.hQuickMenu, XUSER_INDEX_FOCUS);
hCur = app.hQuickMenu;
NavigateForward(app.hQuickMenu);
}
else if ( hObjPressed == m_controls)
{
@ -1239,13 +1239,12 @@ HRESULT CRetroArchMain::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
hCur = app.hControlsMenu;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
msg_queue_push(g_extern.msg_queue,
"INFO - Press LEFT/RIGHT to change the controls, and press\n[RetroPad Start] to reset a button to default values.", 1, 180);
NavigateForward(app.hControlsMenu);
XuiSceneNavigateForward(hCur, false, app.hControlsMenu, XUSER_INDEX_FOCUS);
hCur = app.hControlsMenu;
}
else if ( hObjPressed == m_change_libretro_core )
{
@ -1253,13 +1252,13 @@ HRESULT CRetroArchMain::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
hCur = app.hCoreBrowser;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
msg_queue_push(g_extern.msg_queue,
"INFO - Select a Libretro core from the menu.", 1, 180);
NavigateForward(app.hCoreBrowser);
XuiSceneNavigateForward(hCur, false, app.hCoreBrowser, XUSER_INDEX_FOCUS);
hCur = app.hCoreBrowser;
}
else if (hObjPressed == m_settings)
{
@ -1268,8 +1267,8 @@ HRESULT CRetroArchMain::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
XuiSceneNavigateForward(hCur, false, app.hRetroArchSettings, XUSER_INDEX_FOCUS);
hCur = app.hRetroArchSettings;
NavigateForward(app.hRetroArchSettings);
}
else if (hObjPressed == m_quit)
{
@ -1458,7 +1457,10 @@ bool menu_iterate(void)
case INPUT_LOOP_MENU:
app.RunFrame(); /* Update XUI */
if((state.Gamepad.wButtons & XINPUT_GAMEPAD_B) && hCur != app.hMainScene)
{
XuiSceneNavigateBack(hCur, app.hMainScene, XUSER_INDEX_ANY);
hCur = app.hMainScene;
}
break;
case INPUT_LOOP_RESIZE_MODE:
ingame_menu_resize();