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(gl.c) Fix undefined gl_get_proc_address
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@ -2969,6 +2969,7 @@ static uintptr_t gl_get_current_framebuffer(void *data)
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gl_t *gl = (gl_t*)data;
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return gl->hw_render_fbo[(gl->tex_index + 1) % gl->textures];
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}
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#endif
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static retro_proc_address_t gl_get_proc_address(void *data, const char *sym)
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{
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@ -2976,7 +2977,6 @@ static retro_proc_address_t gl_get_proc_address(void *data, const char *sym)
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return gl->ctx_driver->get_proc_address(sym);
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}
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#endif
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static void gl_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
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{
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