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Add assets, databases, overlays and shaders
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@ -259,8 +259,34 @@ for f in `ls -v *_${platform}.${EXT}`; do
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done
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done
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# Additional build step
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# Additional build step
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if [ $PLATFORM = "ps3" ] ; then
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if [ $platform = "ps3" ] ; then
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make -C ../ -f Makefile.griffin platform=${platform} shaders-deploy
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if [ $PLATFORM = "ode-ps3" ] ; then
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echo Deploy : Assets...
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mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/assets
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cp -r ../media/assets/* ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/assets
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echo Deploy : Databases...
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mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/database/rdb
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cp -r ../media/libretrodb/rdb/* ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/database/rdb
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echo Deploy : Overlays...
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mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/overlays
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cp -r ../media/overlays/* ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/overlays
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echo Deploy : Shaders...
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mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/shaders_cg
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cp -r ../media/shaders_cg/* ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/shaders_cg
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else
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echo Deploy : Assets...
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mkdir -p ../pkg/${platform}/USRDIR/cores/assets
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cp -r ../media/assets/* ../pkg/${platform}/USRDIR/cores/assets
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echo Deploy : Databases...
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mkdir -p ../pkg/${platform}/USRDIR/cores/database/rdb
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cp -r ../media/libretrodb/rdb/* ../pkg/${platform}/USRDIR/cores/database/rdb
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echo Deploy : Overlays...
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mkdir -p ../pkg/${platform}/USRDIR/cores/overlays
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cp -r ../media/overlays/* ../pkg/${platform}/USRDIR/cores/overlays
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echo Deploy : Shaders...
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mkdir -p ../pkg/${platform}/USRDIR/cores/shaders_cg
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cp -r ../media/shaders_cg/* ../pkg/${platform}/USRDIR/cores/shaders_cg
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fi
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fi
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fi
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# Packaging
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# Packaging
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