mirror of
https://github.com/CTCaer/RetroArch.git
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Move menu driver structs to its own header.
This commit is contained in:
parent
57dffba9ba
commit
cce0ec63a4
156
driver.h
156
driver.h
@ -31,11 +31,12 @@
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#include "audio/dsp_filter.h"
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#include "input/overlay.h"
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#include "frontend/frontend_context.h"
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#include "frontend/menu/file_list.h"
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#ifndef _WIN32
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#include "miscellaneous.h"
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#endif
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#include "driver_menu.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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@ -401,159 +402,6 @@ typedef struct video_driver
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void (*poke_interface)(void *data, const video_poke_interface_t **iface);
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} video_driver_t;
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typedef struct menu_ctx_driver_backend
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{
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void (*entries_init)(void*, unsigned);
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int (*iterate)(unsigned);
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void (*shader_manager_init)(void *);
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void (*shader_manager_get_str)(void *, char *, size_t, unsigned);
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void (*shader_manager_set_preset)(void *, unsigned, const char*);
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void (*shader_manager_save_preset)(const char *, bool);
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unsigned (*shader_manager_get_type)(void *);
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int (*shader_manager_setting_toggle)(unsigned, unsigned);
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unsigned (*type_is)(unsigned);
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int (*core_setting_toggle)(unsigned, unsigned);
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int (*setting_toggle)(unsigned, unsigned, unsigned);
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int (*setting_set)(unsigned, unsigned);
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void (*setting_set_label)(char *, size_t, unsigned *, unsigned);
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void (*defer_decision_automatic)(void);
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void (*defer_decision_manual)(void);
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const char *ident;
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} menu_ctx_driver_backend_t;
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typedef struct menu_ctx_driver
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{
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void (*set_texture)(void*);
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void (*render_messagebox)(const char*);
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void (*render)(void);
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void (*frame)(void);
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void* (*init)(void);
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void (*free)(void*);
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void (*context_reset)(void*);
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void (*context_destroy)(void*);
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void (*populate_entries)(void*, unsigned);
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void (*iterate)(void*, unsigned);
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int (*input_postprocess)(uint64_t);
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void (*navigation_clear)(void *);
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void (*navigation_decrement)(void *);
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void (*navigation_increment)(void *);
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void (*navigation_set)(void *);
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void (*navigation_set_last)(void *);
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void (*navigation_descend_alphabet)(void *, size_t *);
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void (*navigation_ascend_alphabet)(void *, size_t *);
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void (*list_insert)(void *, const char *, size_t);
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void (*list_delete)(void *, size_t);
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void (*list_clear)(void *);
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void (*list_set_selection)(void *);
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void (*init_core_info)(void *);
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const menu_ctx_driver_backend_t *backend;
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// Human readable string.
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const char *ident;
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} menu_ctx_driver_t;
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#define MENU_MAX_BUTTONS 219
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#define MENU_MAX_AXES 32
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#define MENU_MAX_HATS 4
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#ifndef MAX_PLAYERS
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#define MAX_PLAYERS 8
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#endif
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struct menu_bind_state_port
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{
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bool buttons[MENU_MAX_BUTTONS];
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int16_t axes[MENU_MAX_AXES];
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uint16_t hats[MENU_MAX_HATS];
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};
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struct menu_bind_axis_state
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{
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// Default axis state.
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int16_t rested_axes[MENU_MAX_AXES];
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// Locked axis state. If we configured an axis, avoid having the same axis state trigger something again right away.
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int16_t locked_axes[MENU_MAX_AXES];
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};
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struct menu_bind_state
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{
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struct retro_keybind *target;
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int64_t timeout_end; // For keyboard binding.
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unsigned begin;
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unsigned last;
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unsigned player;
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struct menu_bind_state_port state[MAX_PLAYERS];
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struct menu_bind_axis_state axis_state[MAX_PLAYERS];
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bool skip;
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};
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typedef struct
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{
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uint64_t old_input_state;
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uint64_t trigger_state;
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bool do_held;
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unsigned delay_timer;
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unsigned delay_count;
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unsigned width;
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unsigned height;
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uint16_t *frame_buf;
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size_t frame_buf_pitch;
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bool frame_buf_show;
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file_list_t *menu_stack;
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file_list_t *selection_buf;
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size_t selection_ptr;
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unsigned info_selection;
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bool need_refresh;
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bool msg_force;
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bool push_start_screen;
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void *core_info;
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void *core_info_current;
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bool defer_core;
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char deferred_path[PATH_MAX];
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// Quick jumping indices with L/R.
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// Rebuilt when parsing directory.
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size_t scroll_indices[2 * (26 + 2) + 1];
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unsigned scroll_indices_size;
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unsigned scroll_accel;
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char default_glslp[PATH_MAX];
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char default_cgp[PATH_MAX];
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const uint8_t *font;
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bool alloc_font;
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struct retro_system_info info;
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bool load_no_rom;
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struct gfx_shader *shader;
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void *parameter_shader; // Points to either shader or graphics driver current shader.
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unsigned current_pad;
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void *history;
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retro_time_t last_time; // Used to throttle menu in case VSync is broken.
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struct menu_bind_state binds;
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struct
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{
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const char **buffer;
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const char *label;
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bool display;
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} keyboard;
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bool bind_mode_keyboard;
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retro_time_t time;
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retro_time_t delta;
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retro_time_t target_msec;
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retro_time_t sleep_msec;
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} menu_handle_t;
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enum rarch_display_type
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{
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RARCH_DISPLAY_NONE = 0, // Non-bindable types like consoles, KMS, VideoCore, etc.
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178
driver_menu.h
Normal file
178
driver_menu.h
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@ -0,0 +1,178 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef DRIVER_MENU_H__
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#define DRIVER_MENU_H__
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#include "frontend/menu/file_list.h"
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typedef struct menu_ctx_driver_backend
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{
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void (*entries_init)(void*, unsigned);
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int (*iterate)(unsigned);
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void (*shader_manager_init)(void *);
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void (*shader_manager_get_str)(void *, char *, size_t, unsigned);
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void (*shader_manager_set_preset)(void *, unsigned, const char*);
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void (*shader_manager_save_preset)(const char *, bool);
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unsigned (*shader_manager_get_type)(void *);
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int (*shader_manager_setting_toggle)(unsigned, unsigned);
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unsigned (*type_is)(unsigned);
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int (*core_setting_toggle)(unsigned, unsigned);
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int (*setting_toggle)(unsigned, unsigned, unsigned);
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int (*setting_set)(unsigned, unsigned);
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void (*setting_set_label)(char *, size_t, unsigned *, unsigned);
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void (*defer_decision_automatic)(void);
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void (*defer_decision_manual)(void);
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const char *ident;
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} menu_ctx_driver_backend_t;
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typedef struct menu_ctx_driver
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{
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void (*set_texture)(void*);
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void (*render_messagebox)(const char*);
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void (*render)(void);
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void (*frame)(void);
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void* (*init)(void);
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void (*free)(void*);
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void (*context_reset)(void*);
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void (*context_destroy)(void*);
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void (*populate_entries)(void*, unsigned);
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void (*iterate)(void*, unsigned);
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int (*input_postprocess)(uint64_t);
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void (*navigation_clear)(void *);
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void (*navigation_decrement)(void *);
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void (*navigation_increment)(void *);
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void (*navigation_set)(void *);
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void (*navigation_set_last)(void *);
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void (*navigation_descend_alphabet)(void *, size_t *);
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void (*navigation_ascend_alphabet)(void *, size_t *);
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void (*list_insert)(void *, const char *, size_t);
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void (*list_delete)(void *, size_t);
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void (*list_clear)(void *);
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void (*list_set_selection)(void *);
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void (*init_core_info)(void *);
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const menu_ctx_driver_backend_t *backend;
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// Human readable string.
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const char *ident;
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} menu_ctx_driver_t;
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#define MENU_MAX_BUTTONS 219
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#define MENU_MAX_AXES 32
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#define MENU_MAX_HATS 4
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#ifndef MAX_PLAYERS
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#define MAX_PLAYERS 8
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#endif
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struct menu_bind_state_port
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{
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bool buttons[MENU_MAX_BUTTONS];
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int16_t axes[MENU_MAX_AXES];
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uint16_t hats[MENU_MAX_HATS];
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};
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struct menu_bind_axis_state
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{
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// Default axis state.
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int16_t rested_axes[MENU_MAX_AXES];
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// Locked axis state. If we configured an axis, avoid having the same axis state trigger something again right away.
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int16_t locked_axes[MENU_MAX_AXES];
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};
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struct menu_bind_state
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{
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struct retro_keybind *target;
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int64_t timeout_end; // For keyboard binding.
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unsigned begin;
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unsigned last;
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unsigned player;
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struct menu_bind_state_port state[MAX_PLAYERS];
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struct menu_bind_axis_state axis_state[MAX_PLAYERS];
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bool skip;
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};
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typedef struct
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{
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uint64_t old_input_state;
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uint64_t trigger_state;
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bool do_held;
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unsigned delay_timer;
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unsigned delay_count;
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unsigned width;
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unsigned height;
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uint16_t *frame_buf;
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size_t frame_buf_pitch;
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bool frame_buf_show;
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file_list_t *menu_stack;
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file_list_t *selection_buf;
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size_t selection_ptr;
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unsigned info_selection;
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bool need_refresh;
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bool msg_force;
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bool push_start_screen;
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void *core_info;
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void *core_info_current;
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bool defer_core;
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char deferred_path[PATH_MAX];
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// Quick jumping indices with L/R.
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// Rebuilt when parsing directory.
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size_t scroll_indices[2 * (26 + 2) + 1];
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unsigned scroll_indices_size;
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unsigned scroll_accel;
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char default_glslp[PATH_MAX];
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char default_cgp[PATH_MAX];
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const uint8_t *font;
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bool alloc_font;
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struct retro_system_info info;
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bool load_no_rom;
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struct gfx_shader *shader;
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void *parameter_shader; // Points to either shader or graphics driver current shader.
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unsigned current_pad;
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void *history;
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retro_time_t last_time; // Used to throttle menu in case VSync is broken.
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struct menu_bind_state binds;
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struct
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{
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const char **buffer;
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const char *label;
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bool display;
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} keyboard;
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bool bind_mode_keyboard;
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retro_time_t time;
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retro_time_t delta;
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retro_time_t target_msec;
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retro_time_t sleep_msec;
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} menu_handle_t;
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#endif
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