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(runloop.c) check_oneshot - turn into inline function
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@ -192,7 +192,7 @@ static void check_pause(bool pressed, bool frameadvance_pressed)
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old_focus = focus;
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}
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static void check_oneshot(bool oneshot_pressed, bool rewind_pressed)
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static inline void check_oneshot(bool oneshot_pressed, bool rewind_pressed)
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{
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/* Rewind buttons works like FRAMEREWIND when paused.
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* We will one-shot in that case. */
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