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https://github.com/CTCaer/RetroArch.git
synced 2024-12-04 00:32:46 +00:00
Start compiling Griffin as C for 360 - C89 fixes
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bd94f265fa
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@ -138,15 +138,21 @@ bool d3d_surface_lock_rect(void *data, void *data2)
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{
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LPDIRECT3DSURFACE surf = (LPDIRECT3DSURFACE)data;
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#if defined(HAVE_D3D9) && !defined(__cplusplus)
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#if defined(_XBOX)
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IDirect3DSurface9_LockRect(surf, (D3DLOCKED_RECT*)data2, NULL, D3DLOCK_READONLY);
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#else
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if (FAILED(IDirect3DSurface9_LockRect(surf, (D3DLOCKED_RECT*)data2, NULL, D3DLOCK_READONLY)))
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return false;
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#endif
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#elif defined(HAVE_D3D8) && !defined(__cplusplus)
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if (FAILED(IDirect3DSurface8_LockRect(surf, (D3DLOCKED_RECT*)data2, NULL, D3DLOCK_READONLY)))
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return false;
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#elif defined(_XBOX)
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surf->LockRect((D3DLOCKED_RECT*)data2, NULL, D3DLOCK_READONLY);
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#else
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if (FAILED(surf->LockRect((D3DLOCKED_RECT*)data2, NULL, D3DLOCK_READONLY)))
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return false;
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#endif
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return false;
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return true;
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}
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@ -332,7 +338,7 @@ bool d3d_device_create_offscreen_plain_surface(
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void **surf_data,
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void *data)
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{
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#if defined(HAVE_D3D9)
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#if defined(HAVE_D3D9) && !defined(_XBOX)
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#ifdef __cplusplus
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if (SUCCEEDED(dev->CreateOffscreenPlainSurface(width, height,
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(D3DFORMAT)format, (D3DPOOL)pool,
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@ -351,6 +357,8 @@ bool d3d_device_create_offscreen_plain_surface(
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return false;
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}
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#ifndef _XBOX360
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/* XBox 360 has no fixed-function pipeline. */
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static void d3d_set_texture_stage_state(LPDIRECT3DDEVICE dev,
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unsigned sampler, unsigned value, unsigned type)
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{
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@ -362,6 +370,7 @@ static void d3d_set_texture_stage_state(LPDIRECT3DDEVICE dev,
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dev->SetTextureStageState(sampler, (D3DTEXTURESTAGESTATETYPE)type, value);
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#endif
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}
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#endif
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void d3d_set_sampler_address_u(LPDIRECT3DDEVICE dev,
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unsigned sampler, unsigned value)
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@ -434,16 +443,23 @@ void d3d_set_sampler_magfilter(LPDIRECT3DDEVICE dev,
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bool d3d_begin_scene(LPDIRECT3DDEVICE dev)
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{
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#if defined(HAVE_D3D9) && !defined(__cplusplus)
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if (SUCCEEDED(IDirect3DDevice9_BeginScene(dev)))
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#if defined(_XBOX)
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IDirect3DDevice9_BeginScene(dev);
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#else
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if (FAILED(IDirect3DDevice9_BeginScene(dev)))
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return false;
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#endif
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#elif defined(HAVE_D3D8) && !defined(__cplusplus)
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if (SUCCEEDED(IDirect3DDevice8_BeginScene(dev)))
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if (FAILED(IDirect3DDevice8_BeginScene(dev)))
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return false;
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#elif defined(_XBOX)
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dev->BeginScene();
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#else
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if (SUCCEEDED(dev->BeginScene()))
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if (FAILED(dev->BeginScene()))
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return false;
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#endif
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return true;
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return false;
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return true;
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}
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void d3d_end_scene(LPDIRECT3DDEVICE dev)
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@ -510,10 +526,10 @@ bool d3d_device_get_render_target_data(LPDIRECT3DDEVICE dev,
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{
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LPDIRECT3DSURFACE src = (LPDIRECT3DSURFACE)_src;
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LPDIRECT3DSURFACE dst = (LPDIRECT3DSURFACE)_dst;
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#if defined(HAVE_D3D9) && !defined(__cplusplus)
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#if defined(HAVE_D3D9) && !defined(__cplusplus) && !defined(_XBOX)
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if (SUCCEEDED(IDirect3DDevice9_GetRenderTargetData(dev, src, dst)))
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return true;
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#else
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#elif !defined(_XBOX)
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if (SUCCEEDED(dev->GetRenderTargetData(src, dst)))
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return true;
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#endif
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@ -609,7 +625,11 @@ void d3d_set_texture(LPDIRECT3DDEVICE dev, unsigned sampler,
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D3DTAG_MASKENCODE(D3DTAG_START(D3DTAG_FETCHCONSTANTS)
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+ fetchConstant, D3DTAG_START(D3DTAG_FETCHCONSTANTS)
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+ fetchConstant);
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#if defined(__cplusplus)
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D3DDevice_SetTexture(dev, sampler, tex, pendingMask3);
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#else
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D3DDevice_SetTexture(dev, sampler, (D3DBaseTexture*)tex, pendingMask3);
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#endif
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#elif defined(HAVE_D3D9) && !defined(__cplusplus)
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IDirect3DDevice9_SetTexture(dev, sampler, (IDirect3DBaseTexture9*)tex);
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#elif defined(HAVE_D3D8) && !defined(__cplusplus)
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@ -782,9 +802,9 @@ static bool d3d_reset_internal(LPDIRECT3DDEVICE dev,
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static HRESULT d3d_test_cooperative_level(LPDIRECT3DDEVICE dev)
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{
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#if defined(HAVE_D3D9) && !defined(__cplusplus)
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#if defined(HAVE_D3D9) && !defined(__cplusplus) && !defined(_XBOX)
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return IDirect3DDevice9_TestCooperativeLevel(dev);
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#elif defined(HAVE_D3D8) && !defined(__cplusplus)
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#elif defined(HAVE_D3D8) && !defined(__cplusplus) && !defined(_XBOX)
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return IDirect3DDevice8_TestCooperativeLevel(dev);
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#elif defined(_XBOX)
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return E_FAIL;
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@ -605,8 +605,10 @@ void d3d_make_d3dpp(void *data,
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if (widescreen_mode)
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d3dpp->Flags |= D3DPRESENTFLAG_WIDESCREEN;
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#elif defined(_XBOX360)
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#if 0
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if (!widescreen_mode)
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d3dpp->Flags |= D3DPRESENTFLAG_NO_LETTERBOX;
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#endif
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if (global->console.screen.gamma_correction)
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d3dpp->FrontBufferFormat = (D3DFORMAT)
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@ -246,13 +246,14 @@ static void gfx_ctx_d3d_get_video_size(void *data,
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unsigned *width, unsigned *height)
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{
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#ifdef _XBOX
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#ifdef _XBOX360
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XVIDEO_MODE video_mode;
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#endif
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d3d_video_t *d3d = (d3d_video_t*)data;
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(void)width;
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(void)height;
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#if defined(_XBOX360)
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XVIDEO_MODE video_mode;
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XGetVideoMode(&video_mode);
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*width = video_mode.dwDisplayWidth;
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@ -224,11 +224,10 @@ static void *twoxbr_generic_create(const struct softfilter_config *config,
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unsigned max_width, unsigned max_height,
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unsigned threads, softfilter_simd_mask_t simd, void *userdata)
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{
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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(void)simd;
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(void)config;
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(void)userdata;
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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if (!filt)
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return NULL;
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filt->workers = (struct softfilter_thread_data*)
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@ -67,11 +67,11 @@ static void *twoxsai_generic_create(const struct softfilter_config *config,
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unsigned max_width, unsigned max_height,
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unsigned threads, softfilter_simd_mask_t simd, void *userdata)
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{
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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(void)simd;
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(void)config;
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(void)userdata;
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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if (!filt)
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return NULL;
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filt->workers = (struct softfilter_thread_data*)
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@ -124,9 +124,8 @@ static void *blargg_ntsc_snes_generic_create(const struct softfilter_config *con
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unsigned max_width, unsigned max_height,
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unsigned threads, softfilter_simd_mask_t simd, void *userdata)
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{
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(void)simd;
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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(void)simd;
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if (!filt)
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return NULL;
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filt->workers = (struct softfilter_thread_data*)
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@ -66,11 +66,10 @@ static void *darken_create(const struct softfilter_config *config,
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unsigned max_width, unsigned max_height,
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unsigned threads, softfilter_simd_mask_t simd, void *userdata)
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{
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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(void)simd;
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(void)config;
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(void)userdata;
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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if (!filt)
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return NULL;
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filt->workers = (struct softfilter_thread_data*)
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@ -67,11 +67,10 @@ static void *epx_generic_create(const struct softfilter_config *config,
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unsigned max_width, unsigned max_height,
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unsigned threads, softfilter_simd_mask_t simd, void *userdata)
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{
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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(void)simd;
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(void)config;
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(void)userdata;
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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if (!filt)
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return NULL;
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filt->workers = (struct softfilter_thread_data*)
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@ -66,11 +66,10 @@ static void *lq2x_generic_create(const struct softfilter_config *config,
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unsigned max_width, unsigned max_height,
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unsigned threads, softfilter_simd_mask_t simd, void *userdata)
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{
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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(void)simd;
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(void)config;
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(void)userdata;
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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if (!filt)
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return NULL;
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filt->workers = (struct softfilter_thread_data*)
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@ -129,11 +129,10 @@ static void *scale2x_generic_create(const struct softfilter_config *config,
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unsigned max_width, unsigned max_height,
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unsigned threads, softfilter_simd_mask_t simd, void *userdata)
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{
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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(void)simd;
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(void)config;
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(void)userdata;
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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if (!filt)
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return NULL;
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filt->workers = (struct softfilter_thread_data*)
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@ -68,11 +68,10 @@ static void *supereagle_generic_create(const struct softfilter_config *config,
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unsigned max_width, unsigned max_height,
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unsigned threads, softfilter_simd_mask_t simd, void *userdata)
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{
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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(void)simd;
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(void)config;
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(void)userdata;
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struct filter_data *filt = (struct filter_data*)calloc(1, sizeof(*filt));
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if (!filt)
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return NULL;
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filt->workers = (struct softfilter_thread_data*)calloc(threads, sizeof(struct softfilter_thread_data));
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@ -112,15 +112,16 @@ static uint64_t xdk_input_get_capabilities(void *data)
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static bool xdk_input_set_rumble(void *data, unsigned port,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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#ifdef _XBOX360
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XINPUT_VIBRATION rumble_state;
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#endif
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xdk_input_t *xdk = (xdk_input_t*)data;
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bool val = false;
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(void)xdk;
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bool val = false;
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#if 0
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#if defined(_XBOX360)
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XINPUT_VIBRATION rumble_state;
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if (effect == RETRO_RUMBLE_STRONG)
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rumble_state.wLeftMotorSpeed = strength;
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else if (effect == RETRO_RUMBLE_WEAK)
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@ -142,6 +142,9 @@ static void xdk_joypad_poll(void)
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for (port = 0; port < MAX_PADS; port++)
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{
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unsigned i, j;
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XINPUT_STATE state_tmp;
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uint64_t *state_cur = NULL;
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#ifdef _XBOX1
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XINPUT_CAPABILITIES caps[MAX_PADS];
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(void)caps;
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@ -187,8 +190,6 @@ static void xdk_joypad_poll(void)
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* the device handle will be NULL. */
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#endif
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XINPUT_STATE state_tmp;
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#if defined(_XBOX1)
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if (XInputPoll(gamepads[port]) != ERROR_SUCCESS)
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continue;
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@ -200,7 +201,7 @@ static void xdk_joypad_poll(void)
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continue;
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#endif
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uint64_t *state_cur = &pad_state[port];
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state_cur = &pad_state[port];
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*state_cur = 0;
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*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0);
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@ -237,8 +238,8 @@ static void xdk_joypad_poll(void)
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analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.Gamepad.sThumbRX;
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analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.Gamepad.sThumbRY;
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for (int i = 0; i < 2; i++)
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for (int j = 0; j < 2; j++)
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for (i = 0; i < 2; i++)
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for (j = 0; j < 2; j++)
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if (analog_state[port][i][j] == -0x8000)
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analog_state[port][i][j] = -0x7fff;
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}
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@ -98,12 +98,12 @@ static void resolve_float(float *out, const fft_complex_t *in, unsigned samples,
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fft_t *fft_new(unsigned block_size_log2)
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{
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unsigned size;
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fft_t *fft = (fft_t*)calloc(1, sizeof(*fft));
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if (!fft)
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return NULL;
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unsigned size = 1 << block_size_log2;
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size = 1 << block_size_log2;
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fft->interleave_buffer = (fft_complex_t*)calloc(size, sizeof(*fft->interleave_buffer));
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fft->bitinverse_buffer = (unsigned*)calloc(size, sizeof(*fft->bitinverse_buffer));
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fft->phase_lut = (fft_complex_t*)calloc(2 * size + 1, sizeof(*fft->phase_lut));
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@ -355,7 +355,14 @@
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</PreBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\griffin\griffin.c" />
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<ClCompile Include="..\..\..\griffin\griffin.c">
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">CompileAsC</CompileAs>
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">CompileAsC</CompileAs>
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">CompileAsC</CompileAs>
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">CompileAsC</CompileAs>
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">CompileAsC</CompileAs>
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">CompileAsC</CompileAs>
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</ClCompile>
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<ClCompile Include="..\..\..\griffin\griffin_cpp.cpp" />
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</ItemGroup>
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<ItemGroup>
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@ -438,4 +445,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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