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Fix update_unread_ptr to handle the case of only slaves connected
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@ -69,9 +69,17 @@ void netplay_update_unread_ptr(netplay_t *netplay)
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new_unread_frame_count = netplay->server_frame_count;
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}
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if (new_unread_frame_count != (uint32_t) -1)
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{
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netplay->unread_ptr = new_unread_ptr;
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netplay->unread_frame_count = new_unread_frame_count;
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}
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else
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{
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netplay->unread_ptr = netplay->self_ptr;
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netplay->unread_frame_count = netplay->self_frame_count;
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}
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}
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}
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/**
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