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(Android) Take out bad Android input hacks
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406dc253eb
commit
d1f8ee6132
@ -277,11 +277,6 @@ struct settings
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char device_names[MAX_PLAYERS][64];
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bool debug_enable;
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bool autodetect_enable;
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#ifdef ANDROID
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unsigned back_behavior;
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unsigned icade_profile[MAX_PLAYERS];
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unsigned icade_count;
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#endif
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bool netplay_client_swap_input;
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unsigned turbo_period;
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19
settings.c
19
settings.c
@ -381,9 +381,6 @@ void config_set_defaults(void)
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g_settings.input.debug_enable = input_debug_enable;
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g_settings.input.autodetect_enable = input_autodetect_enable;
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*g_settings.input.keyboard_layout = '\0';
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#ifdef ANDROID
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g_settings.input.back_behavior = BACK_BUTTON_QUIT;
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#endif
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for (i = 0; i < MAX_PLAYERS; i++)
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{
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@ -1106,14 +1103,6 @@ bool config_load_file(const char *path, bool set_defaults)
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CONFIG_GET_INT_EXTERN(netplay_port, "netplay_ip_port");
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#endif
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#ifdef ANDROID
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CONFIG_GET_INT(input.back_behavior, "input_back_behavior");
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CONFIG_GET_INT(input.icade_profile[0], "input_autodetect_icade_profile_pad1");
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CONFIG_GET_INT(input.icade_profile[1], "input_autodetect_icade_profile_pad2");
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CONFIG_GET_INT(input.icade_profile[2], "input_autodetect_icade_profile_pad3");
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CONFIG_GET_INT(input.icade_profile[3], "input_autodetect_icade_profile_pad4");
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#endif
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CONFIG_GET_BOOL_EXTERN(config_save_on_exit, "config_save_on_exit");
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if (!g_extern.has_set_save_path && config_get_path(conf, "savefile_directory", tmp_str, sizeof(tmp_str)))
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@ -1439,14 +1428,6 @@ bool config_save_file(const char *path)
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config_set_float(conf, "input_overlay_scale", g_settings.input.overlay_scale);
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#endif
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#ifdef ANDROID
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config_set_int(conf, "input_back_behavior", g_settings.input.back_behavior);
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config_set_int(conf, "input_autodetect_icade_profile_pad1", g_settings.input.icade_profile[0]);
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config_set_int(conf, "input_autodetect_icade_profile_pad2", g_settings.input.icade_profile[1]);
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config_set_int(conf, "input_autodetect_icade_profile_pad3", g_settings.input.icade_profile[2]);
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config_set_int(conf, "input_autodetect_icade_profile_pad4", g_settings.input.icade_profile[3]);
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#endif
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config_set_bool(conf, "gamma_correction", g_extern.console.screen.gamma_correction);
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#ifdef _XBOX1
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config_set_int(conf, "sound_volume_level", g_extern.console.sound.volume_level);
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@ -679,16 +679,6 @@ const rarch_setting_t* setting_data_get_list(void)
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END_SUB_GROUP()
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#endif
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#ifdef ANDROID
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START_SUB_GROUP("Android")
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CONFIG_UINT(g_settings.input.back_behavior, "input_back_behavior", "Back Behavior", BACK_BUTTON_QUIT)
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CONFIG_UINT(g_settings.input.icade_profile[0], "input_autodetect_icade_profile_pad1", "iCade 1", DEFAULT_ME_YO)
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CONFIG_UINT(g_settings.input.icade_profile[1], "input_autodetect_icade_profile_pad2", "iCade 2", DEFAULT_ME_YO)
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CONFIG_UINT(g_settings.input.icade_profile[2], "input_autodetect_icade_profile_pad3", "iCade 3", DEFAULT_ME_YO)
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CONFIG_UINT(g_settings.input.icade_profile[3], "input_autodetect_icade_profile_pad4", "iCade 4", DEFAULT_ME_YO)
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END_SUB_GROUP()
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#endif
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// The second argument to config bind is 1 based for players and 0 only for meta keys
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START_SUB_GROUP("Meta Keys")
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for (i = 0; i != RARCH_BIND_LIST_END; i ++)
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