Update CHANGES.md

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@ -2,10 +2,14 @@
- Audio: Fix the Audio DSP picker
- GUI: (MaterialUI) Fix crash that happened on context reset with Vulkan.
- GUI: (MaterialUI) Skip querying and drawing items that are not visible; Cache content height and bbox calculation.
- GUI: (MaterialUI) Fix entry box highlight calculation.
- GUI: (XMB) Skip drawing the fading list when it is already transparent. Optimization.
- GUI: (XMB) Comment out visible item calculation in xmb_draw_items().
- GUI: (RGUI) Prevent crashes when using a non-English language reliant on UTF8.
- GUI: Add option for OSD background color.
- GUI: Add menu option for OSD background color.
- GUI: Add menu option for OSD text color.
- GUI: Add menu option to remove frame count from OSD.
- GUI: Allow wraparound of int/float settings when pressing the left key
- INPUT: Always show the controls menu even if descriptors are not set
- INPUT: Fix input descriptors not being set on cores that don't implement the controllers interface
- INPUT: Apply descriptors only for the amount of cores the core supports
@ -18,12 +22,19 @@
- LOCALIZATION: Update Japanese translation.
- LOCALIZATION: Update Portuguese-Brazilian translation.
- LOCALIZATION: Update Russian translation.
- LINUX/ARMHF: Set buildbot updater URL to armhf location instead of blank string
- LINUX/PI: Broadcom VC4: Add Videocore config option
- LINUX/UDEV: Fix - RetroArch reads keyboard input when not focused with the udev input driver.
- NETPLAY: Fix disconnection not fully deinitializing Netplay.
- COMMON: Fix clear/free loop conditionals in playlists.
- WINDOWS/GDI: Fix flickering of text.
- WINDOWS/GDI: Fix graphics corruption on Windows 98
- WINDOWS/GDI: Allow compiling without DirectInput8 for NT support
- WINDOWS/WGL: Try to use wglSwapLayerBuffers instead of SwapBuffers if possible (for more optimal performance).
- WINDOWS: Fix menubar text corruption on Japanese locale systems
- WINDOWS: Support Unicode file I/O (can now display CJK characters in file browser for example).
- WINDOWS: Support Windows 95, NT3.51, NT4
- WINDOWS: add Makefile.griffin targets for msvc6,2003,2005,2010,2012,2013
- WII: Use custom, embedded libogc SDK.
- WIIU: Initial touchscreen support for WiiU gamepad.
- WIIU: Add Cheevos support.