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remove unused variables
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@ -494,11 +494,6 @@ static void gl_create_fbo_texture(gl_t *gl, unsigned i, GLuint texture)
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#endif
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{
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#ifndef HAVE_OPENGLES
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settings_t *settings = config_get_ptr();
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GLuint base_filt = settings->video.smooth ? GL_LINEAR : GL_NEAREST;
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GLuint base_mip_filt = settings->video.smooth ?
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GL_LINEAR_MIPMAP_LINEAR : GL_NEAREST_MIPMAP_NEAREST;
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if (srgb_fbo && gl->has_srgb_fbo)
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{
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RARCH_LOG("[GL]: FBO pass #%d is sRGB.\n", i);
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@ -261,7 +261,6 @@ static void gl_cg_set_params(void *data, unsigned width, unsigned height,
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unsigned fbo_info_cnt)
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{
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unsigned i;
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CGparameter param;
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const struct gfx_tex_info *info = (const struct gfx_tex_info*)_info;
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const struct gfx_tex_info *prev_info = (const struct gfx_tex_info*)_prev_info;
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const struct gfx_tex_info *feedback_info = (const struct gfx_tex_info*)_feedback_info;
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