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(connect_ps4.c) Cleanup
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@ -115,19 +115,18 @@ static void hidpad_ps4_send_control(struct hidpad_ps4_data* device)
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static void* hidpad_ps4_init(void *data, uint32_t slot, send_control_t ptr)
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{
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#if 0
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uint8_t magic_data[0x25];
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#endif
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struct pad_connection* connection = (struct pad_connection*)data;
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struct hidpad_ps4_data* device = (struct hidpad_ps4_data*)
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calloc(1, sizeof(struct hidpad_ps4_data));
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if (!device)
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return NULL;
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goto error;
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if (!connection)
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{
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free(device);
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return NULL;
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}
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goto error;
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device->connection = connection;
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device->slot = slot;
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@ -137,14 +136,18 @@ static void* hidpad_ps4_init(void *data, uint32_t slot, send_control_t ptr)
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/* TODO - unsure of this */
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/* This is needed to get full input packet over bluetooth. */
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device->send_control(device->connection, magic_data, 0x2);
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(void)magic_data;
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#endif
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/* Without this, the digital buttons won't be reported. */
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hidpad_ps4_send_control(device);
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(void)magic_data;
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return device;
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error:
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if (device)
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free(device);
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return NULL;
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}
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static void hidpad_ps4_deinit(void *data)
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