Hook up bind_mode inside menu_input_key_bind_set_mode

This commit is contained in:
twinaphex 2015-10-30 15:20:59 +01:00
parent 5b0132c16e
commit d800f7b8d9

View File

@ -681,6 +681,17 @@ int menu_input_key_bind_set_mode(void *data,
if (menu_input_key_bind_set_mode_common(setting, type) == -1)
return -1;
switch (settings->input.bind_mode)
{
case 0:
break;
case 1:
joypad_pressed = false;
break;
case 2:
joypad_pressed = true;
break;
}
if (joypad_pressed)
{