diff --git a/Makefile.win32 b/Makefile.win32 index 95d50d1ce8..073afc60a9 100644 --- a/Makefile.win32 +++ b/Makefile.win32 @@ -155,7 +155,7 @@ clean: rm -f tools/*.o dist: all - zip -r ssnes-win32-0.5.2.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll freetype6.dll xaudio-c.dll rsound.dll pthreadGC2.dll cg.dll cgGL.dll libjpeg-8.dll libpng15-15.dll python32.dll SDL_image.dll $(JTARGET) + zip -r ssnes-win32-0.6.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll freetype6.dll xaudio-c.dll rsound.dll pthreadGC2.dll cg.dll cgGL.dll libjpeg-8.dll libpng15-15.dll python32.dll SDL_image.dll $(JTARGET) libs: wget https://github.com/downloads/Themaister/SSNES/SSNES-win32-libs.zip --no-check-certificate diff --git a/Makefile.win64 b/Makefile.win64 index 4767213977..743a5c777c 100644 --- a/Makefile.win64 +++ b/Makefile.win64 @@ -142,7 +142,7 @@ clean: rm -f tools/*.o dist: all - zip -r ssnes-win64-0.5.zip $(TARGET) ssnes.cfg snes.dll xaudio-c.dll README.win32.txt $(JTARGET) + zip -r ssnes-win64-0.6.zip $(TARGET) ssnes.cfg snes.dll xaudio-c.dll README.win32.txt $(JTARGET) libs: wget https://github.com/downloads/Themaister/SSNES/ssnes-win64-libs.zip --no-check-certificate diff --git a/qb/config.params.sh b/qb/config.params.sh index fd95748f3e..359099155b 100644 --- a/qb/config.params.sh +++ b/qb/config.params.sh @@ -1,7 +1,7 @@ . qb/qb.params.sh PACKAGE_NAME=ssnes -PACKAGE_VERSION=0.5.2 +PACKAGE_VERSION=0.6 # Adds a command line opt to ./configure --help # $1: Variable (HAVE_ALSA, HAVE_OSS, etc) diff --git a/ssnes.c b/ssnes.c index 6c131ef6ca..e2612453fd 100644 --- a/ssnes.c +++ b/ssnes.c @@ -332,15 +332,15 @@ static void fill_pathname_noext(char *out_path, const char *in_path, const char } #ifdef _WIN32 -#define SSNES_DEFAULT_CONF_PATH_STR "\n\tDefaults to ssnes.cfg in same directory as ssnes.exe" +#define SSNES_DEFAULT_CONF_PATH_STR "\n\tDefaults to ssnes.cfg in same directory as ssnes.exe." #elif defined(__APPLE__) -#define SSNES_DEFAULT_CONF_PATH_STR " Defaults to $HOME/.ssnes.cfg" +#define SSNES_DEFAULT_CONF_PATH_STR " Defaults to $HOME/.ssnes.cfg." #else -#define SSNES_DEFAULT_CONF_PATH_STR " Defaults to $XDG_CONFIG_HOME/ssnes/ssnes.cfg" +#define SSNES_DEFAULT_CONF_PATH_STR " Defaults to $XDG_CONFIG_HOME/ssnes/ssnes.cfg,\n\t\tor $HOME/.ssnes.cfg, if $XDG_CONFIG_HOME is not defined." #endif #ifdef _WIN32 -#define PACKAGE_VERSION "0.5.2" +#define PACKAGE_VERSION "0.6" #endif #include "config.features.h" @@ -380,8 +380,8 @@ static void print_help(void) puts("ssnes: Simple Super Nintendo Emulator (libsnes) -- v" PACKAGE_VERSION " --"); puts("==================================================================="); puts("Usage: ssnes [rom file] [options...]"); - puts("\t-h/--help: Show this help message"); - puts("\t-s/--save: Path for save file (*.srm). Required when rom is input from stdin"); + puts("\t-h/--help: Show this help message."); + puts("\t-s/--save: Path for save file (*.srm). Required when rom is input from stdin."); puts("\t-S/--savestate: Path to use for save states. If not selected, *.state will be assumed."); #ifdef HAVE_CONFIGFILE puts("\t-c/--config: Path for config file." SSNES_DEFAULT_CONF_PATH_STR); @@ -409,7 +409,7 @@ static void print_help(void) #ifdef HAVE_FFMPEG puts("\t-r/--record: Path to record video file. Settings for video/audio codecs are found in config file."); #endif - puts("\t-v/--verbose: Verbose logging"); + puts("\t-v/--verbose: Verbose logging."); puts("\t-U/--ups: Specifies path for UPS patch that will be applied to ROM."); puts("\t-D/--detach: Detach SSNES from the running console. Not relevant for all platforms.\n");