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(Cg) Rewrite renderbind_chain_pass pt. 2
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@ -581,10 +581,10 @@ void renderchain_bind_pass(void *data, void *pass_data, unsigned pass_index)
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texture_size.x = chain->passes[i].info.tex_w;
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texture_size.y = chain->passes[i].info.tex_h;
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set_cg_param(pass->vPrg, attr_video_size, video_size);
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set_cg_param(pass->fPrg, attr_video_size, video_size);
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set_cg_param(pass->vPrg, attr_texture_size, texture_size);
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set_cg_param(pass->fPrg, attr_texture_size, texture_size);
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set_cg_param(pass->vPrg, attr_input_size, video_size);
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set_cg_param(pass->fPrg, attr_input_size, video_size);
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set_cg_param(pass->vPrg, attr_tex_size, texture_size);
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set_cg_param(pass->fPrg, attr_tex_size, texture_size);
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param = cgGetNamedParameter(pass->fPrg, attr_texture);
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if (param)
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@ -603,7 +603,7 @@ void renderchain_bind_pass(void *data, void *pass_data, unsigned pass_index)
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D3DTADDRESS_BORDER);
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}
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param = cgGetNamedParameter(pass->vPrg, attr_tex_coord);
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param = cgGetNamedParameter(pass->vPrg, attr_coord);
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if (param)
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{
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index = pass->attrib_map[cgGetParameterResourceIndex(param)];
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