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Fix CXX_BUILD.
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@ -247,7 +247,8 @@ void load_menu_game_prepare_dummy(void)
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bool load_menu_game(void)
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{
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int rarch_argc, ret, i;
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int rarch_argc, ret;
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unsigned i;
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struct rarch_main_wrap args = {0};
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char *argv_copy[MAX_ARGS];
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char *rarch_argv[MAX_ARGS] = {NULL};
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@ -653,8 +653,8 @@ static bool gfx_ctx_set_video_mode(void *data,
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goto error;
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EGLint egl_attribs[16];
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EGLint *attr = egl_attribs;
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attr = egl_fill_attribs(attr);
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EGLint *attr;
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attr = egl_fill_attribs(egl_attribs);
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g_egl_ctx = eglCreateContext(g_egl_dpy, g_config, EGL_NO_CONTEXT,
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attr != egl_attribs ? egl_attribs : NULL);
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