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https://github.com/CTCaer/RetroArch.git
synced 2024-12-14 22:38:34 +00:00
Get rid of RMenu context clear function
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652bb00285
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ddc94054cb
@ -2421,8 +2421,6 @@ bool rmenu_iterate(void)
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rmenu_default_positions_t default_pos;
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device_ptr->ctx_driver->rmenu_set_default_pos(&default_pos);
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device_ptr->ctx_driver->clear();
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if (g_extern.draw_menu)
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device_ptr->ctx_driver->set_blend(true);
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@ -275,11 +275,6 @@ static void gfx_ctx_swap_buffers(void)
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#endif
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}
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static void gfx_ctx_clear(void)
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{
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glClear(GL_COLOR_BUFFER_BIT);
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}
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static void gfx_ctx_set_blend(bool enable)
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{
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if(enable)
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@ -542,7 +537,6 @@ const gfx_ctx_driver_t gfx_ctx_ps3 = {
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gfx_ctx_write_egl_image,
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"ps3",
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#ifdef HAVE_RMENU
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gfx_ctx_clear,
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gfx_ctx_set_blend,
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gfx_ctx_set_filtering,
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gfx_ctx_get_available_resolutions,
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@ -186,23 +186,6 @@ static void gfx_ctx_xdk_swap_buffers(void)
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d3d->d3d_render_device->Present(NULL, NULL, NULL, NULL);
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}
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static void gfx_ctx_xdk_clear(void)
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{
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xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data;
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#ifdef _XBOX1
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unsigned flicker_filter = g_extern.console.screen.state.flicker_filter.value;
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bool soft_filter_enable = g_extern.console.screen.state.soft_filter.enable;
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#endif
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device_ptr->d3d_render_device->Clear(0, NULL, D3DCLEAR_TARGET,
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D3DCOLOR_ARGB(0, 0, 0, 0), 1.0f, 0);
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#ifdef _XBOX1
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device_ptr->d3d_render_device->BeginScene();
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device_ptr->d3d_render_device->SetFlickerFilter(flicker_filter);
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device_ptr->d3d_render_device->SetSoftDisplayFilter(soft_filter_enable);
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#endif
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}
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static bool gfx_ctx_xdk_window_has_focus(void)
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{
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return true;
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@ -510,7 +493,6 @@ const gfx_ctx_driver_t gfx_ctx_xdk = {
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"xdk",
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// RARCH_CONSOLE stuff.
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gfx_ctx_xdk_clear,
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gfx_ctx_xdk_set_blend,
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gfx_ctx_xdk_set_filtering,
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gfx_ctx_xdk_get_available_resolutions,
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@ -105,7 +105,6 @@ typedef struct gfx_ctx_driver
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const char *ident;
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#if defined(HAVE_RMENU) || defined(_XBOX360)
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void (*clear)(void);
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void (*set_blend)(bool enable);
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void (*set_filtering)(unsigned index, bool set_smooth);
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void (*get_available_resolutions)(void);
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