Move state definitions outside of header

This commit is contained in:
twinaphex 2015-09-24 21:02:28 +02:00
parent 115c8cdf12
commit df23b122fe
4 changed files with 106 additions and 102 deletions

View File

@ -197,6 +197,7 @@ void menu_free(menu_handle_t *menu)
menu_shader_free(menu);
menu_input_free();
menu_driver_free(menu);
#ifdef HAVE_DYNAMIC

View File

@ -110,8 +110,6 @@ typedef struct
char default_cgp[PATH_MAX_LENGTH];
struct video_shader *shader;
menu_input_t input;
content_playlist_t *playlist;
char db_playlist_file[PATH_MAX_LENGTH];
} menu_handle_t;

View File

@ -41,12 +41,110 @@
unsigned bind_port;
menu_input_t *menu_input_get_ptr(void)
struct menu_bind_state_port
{
menu_handle_t *menu = menu_driver_get_ptr();
if (!menu)
return NULL;
return &menu->input;
bool buttons[MENU_MAX_BUTTONS];
int16_t axes[MENU_MAX_AXES];
uint16_t hats[MENU_MAX_HATS];
};
struct menu_bind_axis_state
{
/* Default axis state. */
int16_t rested_axes[MENU_MAX_AXES];
/* Locked axis state. If we configured an axis,
* avoid having the same axis state trigger something again right away. */
int16_t locked_axes[MENU_MAX_AXES];
};
struct menu_bind_state
{
struct retro_keybind *target;
/* For keyboard binding. */
int64_t timeout_end;
unsigned begin;
unsigned last;
unsigned user;
struct menu_bind_state_port state[MAX_USERS];
struct menu_bind_axis_state axis_state[MAX_USERS];
bool skip;
};
typedef struct menu_input
{
struct menu_bind_state binds;
struct
{
int16_t dx;
int16_t dy;
int16_t x;
int16_t y;
int16_t screen_x;
int16_t screen_y;
bool left;
bool right;
bool oldleft;
bool oldright;
bool wheelup;
bool wheeldown;
bool hwheelup;
bool hwheeldown;
bool scrollup;
bool scrolldown;
unsigned ptr;
uint64_t state;
} mouse;
struct
{
int16_t x;
int16_t y;
int16_t dx;
int16_t dy;
int16_t old_x;
int16_t old_y;
int16_t start_x;
int16_t start_y;
float accel;
float accel0;
float accel1;
bool pressed[2];
bool oldpressed[2];
bool dragging;
bool back;
bool oldback;
unsigned ptr;
} pointer;
struct
{
const char **buffer;
const char *label;
const char *label_setting;
bool display;
unsigned type;
unsigned idx;
} keyboard;
/* Used for key repeat */
struct
{
float timer;
float count;
} delay;
} menu_input_t;
static menu_input_t menu_input_state;
void menu_input_free(void)
{
memset(&menu_input_state, 0, sizeof(menu_input_t));
}
static menu_input_t *menu_input_get_ptr(void)
{
return &menu_input_state;
}
void menu_input_key_event(bool down, unsigned keycode,
@ -1163,3 +1261,4 @@ unsigned menu_input_frame(retro_input_t input, retro_input_t trigger_input)
return ret;
}

View File

@ -107,100 +107,6 @@ enum menu_input_bind_mode
MENU_INPUT_BIND_ALL
};
struct menu_bind_state_port
{
bool buttons[MENU_MAX_BUTTONS];
int16_t axes[MENU_MAX_AXES];
uint16_t hats[MENU_MAX_HATS];
};
struct menu_bind_axis_state
{
/* Default axis state. */
int16_t rested_axes[MENU_MAX_AXES];
/* Locked axis state. If we configured an axis,
* avoid having the same axis state trigger something again right away. */
int16_t locked_axes[MENU_MAX_AXES];
};
struct menu_bind_state
{
struct retro_keybind *target;
/* For keyboard binding. */
int64_t timeout_end;
unsigned begin;
unsigned last;
unsigned user;
struct menu_bind_state_port state[MAX_USERS];
struct menu_bind_axis_state axis_state[MAX_USERS];
bool skip;
};
typedef struct menu_input
{
struct menu_bind_state binds;
struct
{
int16_t dx;
int16_t dy;
int16_t x;
int16_t y;
int16_t screen_x;
int16_t screen_y;
bool left;
bool right;
bool oldleft;
bool oldright;
bool wheelup;
bool wheeldown;
bool hwheelup;
bool hwheeldown;
bool scrollup;
bool scrolldown;
unsigned ptr;
uint64_t state;
} mouse;
struct
{
int16_t x;
int16_t y;
int16_t dx;
int16_t dy;
int16_t old_x;
int16_t old_y;
int16_t start_x;
int16_t start_y;
float accel;
float accel0;
float accel1;
bool pressed[2];
bool oldpressed[2];
bool dragging;
bool back;
bool oldback;
unsigned ptr;
} pointer;
struct
{
const char **buffer;
const char *label;
const char *label_setting;
bool display;
unsigned type;
unsigned idx;
} keyboard;
/* Used for key repeat */
struct
{
float timer;
float count;
} delay;
} menu_input_t;
void menu_input_key_event(bool down, unsigned keycode, uint32_t character,
uint16_t key_modifiers);
@ -235,7 +141,7 @@ bool menu_input_ctl(enum menu_ctl_state state, void *data);
void menu_input_set_binds_minmax(unsigned min, unsigned max);
menu_input_t *menu_input_get_ptr(void);
void menu_input_free(void);
#ifdef __cplusplus
}