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(RGUI XDK) Quick build fixes
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@ -740,9 +740,10 @@ static void *xdk_d3d_init(const video_info_t *video, const input_driver_t **inpu
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static inline void xdk_d3d_draw_rgui(void *data)
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{
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
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texture_image *out_img = (texture_image*)&d3d->rgui_texture;
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if (out_img->pixels == NULL || out_img->vertex_buf == NULL)
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return false;
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return;
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int x = out_img->x;
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int y = out_img->y;
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@ -977,7 +978,7 @@ static bool xdk_d3d_frame(void *data, const void *frame,
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#ifdef HAVE_RGUI
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if (d3d->rgui_data)
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xd_d3d_draw_rgui(d3d);
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xdk_d3d_draw_rgui(d3d);
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#endif
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font_params_t font_parms = {0};
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