diff --git a/apple/RetroArch/RAGameView.m b/apple/RetroArch/RAGameView.m index 8a95ace709..6de5b03bc8 100644 --- a/apple/RetroArch/RAGameView.m +++ b/apple/RetroArch/RAGameView.m @@ -179,7 +179,7 @@ static float g_screen_scale = 1.0f; @end -// Realistically these functions don't create or destory the view; just the OpenGL context. +// Realistically these functions don't create or destroy the view; just the OpenGL context. bool apple_init_game_view() { #ifdef IOS @@ -207,7 +207,7 @@ bool apple_init_game_view() void apple_destroy_game_view() { dispatch_sync(dispatch_get_main_queue(), ^{ - // Clear the view, otherwise the last frame form this game will be displayed + // Clear the view, otherwise the last frame from this game will be displayed // briefly on the next game. [g_view bindDrawable]; glClearColor(0, 0, 0, 1); @@ -269,4 +269,4 @@ void apple_bind_game_view_fbo(void) [g_view bindDrawable]; }); } -#endif \ No newline at end of file +#endif diff --git a/apple/RetroArch_OSX.xcodeproj/project.pbxproj b/apple/RetroArch_OSX.xcodeproj/project.pbxproj index 0ef357020a..1192536901 100644 --- a/apple/RetroArch_OSX.xcodeproj/project.pbxproj +++ b/apple/RetroArch_OSX.xcodeproj/project.pbxproj @@ -269,8 +269,7 @@ "-DLSB_FIRST", "-D__LIBRETRO__", "-DRARCH_PERFORMANCE_MODE", - "-DRARCH_MOBILE", - "-DPACKAGE_VERSION=\\\"0.9.9.3\\\"", + "-DWANT_RPNG", "-DHAVE_COREAUDIO", "-DHAVE_DYNAMIC", "-DHAVE_OVERLAY", @@ -279,7 +278,7 @@ "-DSINC_LOWER_QUALITY", ); PRODUCT_NAME = "$(TARGET_NAME)"; - SDKROOT = macosx; + SDKROOT = ""; WRAPPER_EXTENSION = app; }; name = Debug; @@ -334,7 +333,7 @@ "-DSINC_LOWER_QUALITY", ); PRODUCT_NAME = "$(TARGET_NAME)"; - SDKROOT = macosx; + SDKROOT = ""; WRAPPER_EXTENSION = app; }; name = Release;