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https://github.com/CTCaer/RetroArch.git
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Cleanups
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39dc2a0d05
commit
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@ -35,6 +35,8 @@
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#include "../../verbosity.h"
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#include "d3d.h"
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#define cg_d3d9_set_param_1f(param, x) if (param) cgD3D9SetUniform(param, x)
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struct lut_info
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{
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LPDIRECT3DTEXTURE tex;
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@ -68,7 +70,6 @@ typedef struct cg_renderchain
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const video_info_t *video_info;
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state_tracker_t *tracker;
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struct state_tracker_uniform uniform_info[MAX_VARIABLES];
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unsigned uniform_cnt;
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struct
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{
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LPDIRECT3DTEXTURE tex[TEXTURES];
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@ -159,8 +160,9 @@ static INLINE bool validate_param_name(const char *name)
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static INLINE CGparameter find_param_from_semantic(
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CGparameter param, const char *sem)
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{
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while (param)
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for (; param; param = cgGetNextParameter(param))
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{
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const char *semantic = NULL;
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if (cgGetParameterType(param) == CG_STRUCT)
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{
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CGparameter ret = find_param_from_semantic(
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@ -169,16 +171,18 @@ static INLINE CGparameter find_param_from_semantic(
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if (ret)
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return ret;
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}
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else
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{
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if (cgGetParameterSemantic(param) &&
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!strcmp(sem, cgGetParameterSemantic(param)) &&
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cgGetParameterDirection(param) == CG_IN &&
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cgGetParameterVariability(param) == CG_VARYING &&
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validate_param_name(cgGetParameterName(param)))
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return param;
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}
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param = cgGetNextParameter(param);
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if (cgGetParameterDirection(param) != CG_IN
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|| cgGetParameterVariability(param) != CG_VARYING)
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continue;
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semantic = cgGetParameterSemantic(param);
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if (!semantic)
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continue;
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if (!strcmp(sem, semantic) &&
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validate_param_name(cgGetParameterName(param)))
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return param;
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}
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return NULL;
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@ -323,23 +327,25 @@ static void renderchain_set_shader_params(cg_renderchain_t *chain,
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set_cg_param(pass->vPrg, "IN.frame_count", frame_cnt);
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}
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static void renderchain_bind_tracker(cg_renderchain_t *chain,
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Pass *pass, unsigned pass_index)
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{
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unsigned i;
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unsigned cnt = 0;
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if (!chain || !chain->tracker || !pass)
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return;
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if (pass_index == 1)
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chain->uniform_cnt = state_tracker_get_uniform(chain->tracker,
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cnt = state_tracker_get_uniform(chain->tracker,
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chain->uniform_info, MAX_VARIABLES, chain->frame_count);
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for (i = 0; i < chain->uniform_cnt; i++)
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for (i = 0; i < cnt; i++)
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{
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set_cg_param(pass->fPrg, chain->uniform_info[i].id,
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chain->uniform_info[i].value);
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set_cg_param(pass->vPrg, chain->uniform_info[i].id,
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chain->uniform_info[i].value);
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CGparameter param_f = cgGetNamedParameter(pass->fPrg, chain->uniform_info[i].id);
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CGparameter param_v = cgGetNamedParameter(pass->vPrg, chain->uniform_info[i].id);
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cg_d3d9_set_param_1f(param_f, &chain->uniform_info[i].value);
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cg_d3d9_set_param_1f(param_v, &chain->uniform_info[i].value);
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}
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}
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@ -40,6 +40,9 @@
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#include "../../rewind.h"
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#include "../video_state_tracker.h"
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#define set_param_2f(param, x, y) if (param) cgGLSetParameter2f(param, x, y)
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#define cg_gl_set_param_1f(param, x) if (param) cgGLSetParameter1f(param, x)
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#if 0
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#define RARCH_CG_DEBUG
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#endif
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@ -210,10 +213,6 @@ fallback:
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return false;
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}
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#define set_param_2f(param, x, y) \
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if (param) cgGLSetParameter2f(param, x, y)
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#define set_param_1f(param, x) \
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if (param) cgGLSetParameter1f(param, x)
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static void gl_cg_set_texture_info(void *data,
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const struct cg_fbo_params *params, const struct gfx_tex_info *info)
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@ -270,13 +269,13 @@ static void gl_cg_set_params(void *data, void *shader_data,
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set_param_2f(cg_data->prg[cg_data->active_idx].vid_size_f, width, height);
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set_param_2f(cg_data->prg[cg_data->active_idx].tex_size_f, tex_width, tex_height);
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set_param_2f(cg_data->prg[cg_data->active_idx].out_size_f, out_width, out_height);
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set_param_1f(cg_data->prg[cg_data->active_idx].frame_dir_f,
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cg_gl_set_param_1f(cg_data->prg[cg_data->active_idx].frame_dir_f,
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state_manager_frame_is_reversed() ? -1.0 : 1.0);
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set_param_2f(cg_data->prg[cg_data->active_idx].vid_size_v, width, height);
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set_param_2f(cg_data->prg[cg_data->active_idx].tex_size_v, tex_width, tex_height);
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set_param_2f(cg_data->prg[cg_data->active_idx].out_size_v, out_width, out_height);
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set_param_1f(cg_data->prg[cg_data->active_idx].frame_dir_v,
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cg_gl_set_param_1f(cg_data->prg[cg_data->active_idx].frame_dir_v,
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state_manager_frame_is_reversed() ? -1.0 : 1.0);
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if (cg_data->prg[cg_data->active_idx].frame_cnt_f || cg_data->prg[cg_data->active_idx].frame_cnt_v)
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@ -285,8 +284,8 @@ static void gl_cg_set_params(void *data, void *shader_data,
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if (modulo)
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frame_count %= modulo;
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set_param_1f(cg_data->prg[cg_data->active_idx].frame_cnt_f, (float)frame_count);
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set_param_1f(cg_data->prg[cg_data->active_idx].frame_cnt_v, (float)frame_count);
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cg_gl_set_param_1f(cg_data->prg[cg_data->active_idx].frame_cnt_f, (float)frame_count);
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cg_gl_set_param_1f(cg_data->prg[cg_data->active_idx].frame_cnt_v, (float)frame_count);
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}
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/* Set orig texture. */
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@ -336,8 +335,8 @@ static void gl_cg_set_params(void *data, void *shader_data,
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cg_data->prg[cg_data->active_idx].vprg, cg_data->shader->parameters[i].id);
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CGparameter param_f = cgGetNamedParameter(
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cg_data->prg[cg_data->active_idx].fprg, cg_data->shader->parameters[i].id);
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set_param_1f(param_v, cg_data->shader->parameters[i].current);
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set_param_1f(param_f, cg_data->shader->parameters[i].current);
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cg_gl_set_param_1f(param_v, cg_data->shader->parameters[i].current);
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cg_gl_set_param_1f(param_f, cg_data->shader->parameters[i].current);
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}
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/* Set state parameters. */
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@ -357,8 +356,8 @@ static void gl_cg_set_params(void *data, void *shader_data,
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cg_data->prg[cg_data->active_idx].vprg, tracker_info[i].id);
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CGparameter param_f = cgGetNamedParameter(
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cg_data->prg[cg_data->active_idx].fprg, tracker_info[i].id);
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set_param_1f(param_v, tracker_info[i].value);
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set_param_1f(param_f, tracker_info[i].value);
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cg_gl_set_param_1f(param_v, tracker_info[i].value);
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cg_gl_set_param_1f(param_f, tracker_info[i].value);
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}
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}
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}
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