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(HLSL) Cleanups
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@ -151,9 +151,14 @@ static void hlsl_set_params(void *data, void *shader_data,
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/* TODO - set lookup textures/FBO textures/state parameters/etc */
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}
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static bool hlsl_compile_program(hlsl_shader_data_t *hlsl,
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void *device_data, unsigned idx, const char *prog, bool path_is_file)
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static bool hlsl_compile_program(
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void *data,
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void *device_data,
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unsigned idx,
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const char *prog,
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bool path_is_file)
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{
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hlsl_shader_data_t *hlsl = (hlsl_shader_data_t*)data;
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d3d_video_t *d3d = (d3d_video_t*)device_data;
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LPDIRECT3DDEVICE d3d_device_ptr = (LPDIRECT3DDEVICE)d3d->dev;
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HRESULT ret, ret_fp, ret_vp;
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