Rename blending functions

This commit is contained in:
twinaphex 2015-11-01 19:28:12 +01:00
parent 9f3a8dd432
commit e9ba2caac7
5 changed files with 21 additions and 21 deletions

View File

@ -183,7 +183,7 @@ static void glui_draw_icon(gl_t *gl, glui_handle_t *glui,
struct gfx_coords coords;
math_matrix_4x4 mymat, mrot, mscal;
menu_display_draw_icon_blend_begin(gl);
menu_display_blend_begin(gl);
matrix_4x4_rotate_z(&mrot, rotation);
matrix_4x4_multiply(&mymat, &mrot, &gl->mvp_no_rot);
@ -205,7 +205,7 @@ static void glui_draw_icon(gl_t *gl, glui_handle_t *glui,
gl->shader, &coords, &mymat, texture, 4,
MENU_DISPLAY_PRIM_TRIANGLESTRIP);
menu_display_draw_icon_blend_end(gl);
menu_display_blend_end(gl);
}
static void glui_blit_line(float x, float y, unsigned width, unsigned height,
@ -251,7 +251,7 @@ static void glui_render_quad(gl_t *gl, int x, int y, int w, int h,
coords.lut_tex_coord = glui_tex_coords;
coords.color = coord_color;
menu_display_draw_icon_blend_begin(gl);
menu_display_blend_begin(gl);
menu_display_draw_frame(
x,
@ -264,7 +264,7 @@ static void glui_render_quad(gl_t *gl, int x, int y, int w, int h,
gl->coords.color = gl->white_color_ptr;
menu_display_draw_icon_blend_end(gl);
menu_display_blend_end(gl);
}
static void glui_draw_scrollbar(gl_t *gl, unsigned width, unsigned height, GRfloat *coord_color)
@ -591,7 +591,7 @@ static void glui_draw_cursor(gl_t *gl, glui_handle_t *glui,
coords.lut_tex_coord = glui_tex_coords;
coords.color = (const float*)color;
menu_display_draw_icon_blend_begin(gl);
menu_display_blend_begin(gl);
menu_display_draw_frame(
x - 32,
@ -602,7 +602,7 @@ static void glui_draw_cursor(gl_t *gl, glui_handle_t *glui,
glui->textures.list[GLUI_TEXTURE_POINTER].id, 4,
MENU_DISPLAY_PRIM_TRIANGLESTRIP);
menu_display_draw_icon_blend_end(gl);
menu_display_blend_end(gl);
}
static size_t glui_list_get_size(void *data, menu_list_type_t type)

View File

@ -1397,7 +1397,7 @@ static void xmb_draw_items(xmb_handle_t *xmb, gl_t *gl,
TEXT_ALIGN_LEFT,
width, height);
menu_display_draw_icon_blend_begin(gl);
menu_display_blend_begin(gl);
/* set alpha components of color */
color[3] = color[7] = color[11] = color[15] = (node->alpha > xmb->alpha) ? xmb->alpha : node->alpha;
@ -1420,7 +1420,7 @@ static void xmb_draw_items(xmb_handle_t *xmb, gl_t *gl,
0,
1, &color[0]);
menu_display_draw_icon_blend_end(gl);
menu_display_blend_end(gl);
}
}
@ -1440,7 +1440,7 @@ static void xmb_draw_cursor(gl_t *gl, xmb_handle_t *xmb,
coords.lut_tex_coord = rmb_tex_coord;
coords.color = (const float*)color;
menu_display_draw_icon_blend_begin(gl);
menu_display_blend_begin(gl);
menu_display_draw_frame(
x - (xmb->cursor.size/2),
@ -1450,7 +1450,7 @@ static void xmb_draw_cursor(gl_t *gl, xmb_handle_t *xmb,
gl->shader, &coords, &mymat, xmb->textures.list[XMB_TEXTURE_POINTER].id, 4,
MENU_DISPLAY_PRIM_TRIANGLESTRIP);
menu_display_draw_icon_blend_end(gl);
menu_display_blend_end(gl);
}
static void xmb_render(void)
@ -1524,7 +1524,7 @@ static void xmb_frame_horizontal_list(xmb_handle_t *xmb,
if (!node)
continue;
menu_display_draw_icon_blend_begin(gl);
menu_display_blend_begin(gl);
/* set alpha components of color */
color[3] = color[7] = color[11] = color[15] = (node->alpha > xmb->alpha) ? xmb->alpha : node->alpha;
@ -1540,7 +1540,7 @@ static void xmb_frame_horizontal_list(xmb_handle_t *xmb,
node->zoom,
&color[0]);
menu_display_draw_icon_blend_end(gl);
menu_display_blend_end(gl);
}
}
@ -1649,7 +1649,7 @@ static void xmb_frame(void)
matrix_4x4_scale(&mscal, 1 /* scale_factor */, 1 /* scale_factor */, 1);
matrix_4x4_multiply(&mymat, &mscal, &mymat);
menu_display_draw_icon_blend_begin(gl);
menu_display_blend_begin(gl);
if (settings->menu.boxart_enable && xmb->boxart)
xmb_draw_boxart(gl, xmb, &coord_color2[0], width, height);

View File

@ -1056,7 +1056,7 @@ static void zarch_frame(void)
else if (zui->item.active == 0)
zui->item.active = -1;
menu_display_draw_icon_blend_begin(gl);
menu_display_blend_begin(gl);
menu_display_draw_frame(
0,
@ -1067,7 +1067,7 @@ static void zarch_frame(void)
&zui->mvp, zui->textures.white, zui->ca.coords.vertices,
MENU_DISPLAY_PRIM_TRIANGLES);
menu_display_draw_icon_blend_end(gl);
menu_display_blend_end(gl);
menu_display_frame_background(menu, settings,
gl, zui->width, zui->height,

View File

@ -503,7 +503,7 @@ static GLenum menu_display_prim_to_gl_enum(enum menu_display_prim_type prim_type
return 0;
}
void menu_display_draw_icon_blend_begin(void *data)
void menu_display_blend_begin(void *data)
{
gl_t *gl = (gl_t*)data;
@ -517,7 +517,7 @@ void menu_display_draw_icon_blend_begin(void *data)
gl->shader->use(gl, GL_SHADER_STOCK_BLEND);
}
void menu_display_draw_icon_blend_end(void *data)
void menu_display_blend_end(void *data)
{
(void)data;
@ -588,13 +588,13 @@ void menu_display_frame_background(
&& texture)
coords.color = (const float*)coord_color2;
menu_display_draw_icon_blend_begin(gl);
menu_display_blend_begin(gl);
menu_display_draw_frame(0, 0, width, height,
gl->shader, &coords,
&gl->mvp_no_rot, texture, vertex_count, prim_type);
menu_display_draw_icon_blend_end(gl);
menu_display_blend_end(gl);
gl->coords.color = gl->white_color_ptr;
}

View File

@ -104,9 +104,9 @@ void menu_display_draw_frame(
enum menu_display_prim_type prim_type
);
void menu_display_draw_icon_blend_begin(void *data);
void menu_display_blend_begin(void *data);
void menu_display_draw_icon_blend_end(void *data);
void menu_display_blend_end(void *data);
void menu_display_frame_background(
menu_handle_t *menu,