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(Menu) Refactor MENU_SETTINGS_OVERLAY_ENABLE
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commit
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@ -475,7 +475,11 @@ static void menu_common_entries_init(void *data, unsigned menu_type)
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break;
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case MENU_SETTINGS_OVERLAY_OPTIONS:
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file_list_clear(menu->selection_buf);
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file_list_push(menu->selection_buf, "Overlay Enable", MENU_SETTINGS_OVERLAY_ENABLE, 0);
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if ((current_setting = setting_data_find_setting(setting_data, "input_overlay_enable")))
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{
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*current_setting->value.boolean = g_settings.input.overlay_enable;
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file_list_push(menu->selection_buf, current_setting->short_description, MENU_SETTINGS_OVERLAY_ENABLE, 0);
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}
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file_list_push(menu->selection_buf, "Overlay Preset", MENU_SETTINGS_OVERLAY_PRESET, 0);
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if ((current_setting = (rarch_setting_t*)setting_data_find_setting(setting_data, "input_overlay_opacity")))
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{
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@ -3966,33 +3970,9 @@ static int menu_common_setting_set(unsigned setting, unsigned action)
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break;
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#ifdef HAVE_OVERLAY
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case MENU_SETTINGS_OVERLAY_ENABLE:
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{
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bool changed = false;
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if (action == MENU_ACTION_OK || action == MENU_ACTION_LEFT || action == MENU_ACTION_RIGHT)
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{
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g_settings.input.overlay_enable = !g_settings.input.overlay_enable;
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changed = true;
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}
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else if (action == MENU_ACTION_START)
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{
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g_settings.input.overlay_enable = g_defaults.settings.input_overlay_enable;
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changed = true;
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}
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if (changed)
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{
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if (driver.overlay)
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input_overlay_free(driver.overlay);
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driver.overlay = NULL;
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if (g_settings.input.overlay_enable && *g_settings.input.overlay)
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{
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driver.overlay = input_overlay_new(g_settings.input.overlay);
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if (!driver.overlay)
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RARCH_ERR("Failed to load overlay.\n");
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}
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}
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}
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break;
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if ((current_setting = setting_data_find_setting(setting_data, "input_overlay_enable")))
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menu_common_setting_set_current_boolean(current_setting, action);
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break;
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case MENU_SETTINGS_OVERLAY_PRESET:
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switch (action)
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{
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