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(platform_psp.c) Turn function static
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@ -145,7 +145,7 @@ static int exit_callback(int arg1, int arg2, void *common)
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return 0;
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}
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int callback_thread(SceSize args, void *argp)
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static int callback_thread(SceSize args, void *argp)
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{
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int cbid = sceKernelCreateCallback("Exit callback", exit_callback, NULL);
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sceKernelRegisterExitCallback(cbid);
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@ -184,8 +184,6 @@ static void frontend_psp_init(void *data)
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#endif
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}
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static void frontend_psp_exec(const char *path, bool should_load_game)
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{
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#if defined(HAVE_KERNEL_PRX) || defined(IS_SALAMANDER)
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