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https://github.com/CTCaer/RetroArch.git
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QNX-specific default directory and file permission handling
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parent
50cb8d2b95
commit
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@ -17,10 +17,13 @@
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#include <stdint.h>
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#include <stddef.h>
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#include <string.h>
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#include <libgen.h>
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#include <dirent.h>
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#include <boolean.h>
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#include <bps/bps.h>
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#include <packageinfo.h>
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#include "../../defaults.h"
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#include "../../dynamic.h"
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@ -49,18 +52,122 @@ static int frontend_qnx_get_rating(void)
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static void frontend_qnx_get_environment_settings(int *argc, char *argv[],
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void *data, void *params_data)
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{
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fill_pathname_join(g_defaults.path.config, "app/native",
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file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config));
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fill_pathname_join(g_defaults.dir.shader, "app/native",
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"shaders_glsl", sizeof(g_defaults.dir.shader));
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fill_pathname_join(g_defaults.dir.overlay, "app/native",
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"overlays", sizeof(g_defaults.dir.overlay));
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fill_pathname_join(g_defaults.dir.core, "app/native",
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"lib", sizeof(g_defaults.dir.core));
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fill_pathname_join(g_defaults.dir.core_info, "app/native",
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char assets_path[PATH_MAX] = {0};
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char data_path[PATH_MAX] = {0};
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char user_path[PATH_MAX] = {0};
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char tmp_path[PATH_MAX] = {0};
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char workdir[PATH_MAX] = {0};
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getcwd(workdir, sizeof(workdir));
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if(!string_is_empty(workdir))
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{
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snprintf(assets_path, sizeof(data_path),
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"%s/app/native/assets", workdir);
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snprintf(data_path, sizeof(data_path),
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"%s/data", workdir);
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snprintf(user_path, sizeof(user_path),
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"%s/shared/misc/retroarch", workdir);
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snprintf(tmp_path, sizeof(user_path),
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"%s/tmp", workdir);
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}
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else
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{
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snprintf(assets_path, sizeof(data_path), "app/native/assets");
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snprintf(data_path, sizeof(data_path), "data");
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snprintf(user_path, sizeof(user_path), "shared/misc/retroarch");
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snprintf(tmp_path, sizeof(user_path), "tmp");
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}
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// app data
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fill_pathname_join(g_defaults.dir.core, data_path,
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"cores", sizeof(g_defaults.dir.core));
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fill_pathname_join(g_defaults.dir.assets, data_path,
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"assets", sizeof(g_defaults.dir.assets));
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fill_pathname_join(g_defaults.dir.autoconfig, data_path,
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"autoconfig", sizeof(g_defaults.dir.autoconfig));
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fill_pathname_join(g_defaults.dir.cursor, data_path,
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"database/cursors", sizeof(g_defaults.dir.cursor));
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fill_pathname_join(g_defaults.dir.database, data_path,
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"database/rdb", sizeof(g_defaults.dir.database));
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fill_pathname_join(g_defaults.dir.core_info, data_path,
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"info", sizeof(g_defaults.dir.core_info));
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fill_pathname_join(g_defaults.dir.playlist, "app/native",
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fill_pathname_join(g_defaults.dir.overlay, data_path,
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"overlays", sizeof(g_defaults.dir.overlay));
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fill_pathname_join(g_defaults.dir.shader, data_path,
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"shaders", sizeof(g_defaults.dir.shader));
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// user data
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fill_pathname_join(g_defaults.dir.cheats, user_path,
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"cheats", sizeof(g_defaults.dir.cheats));
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fill_pathname_join(g_defaults.dir.menu_config, user_path,
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"config", sizeof(g_defaults.dir.menu_config));
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fill_pathname_join(g_defaults.dir.menu_content, user_path,
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"content", sizeof(g_defaults.dir.menu_content));
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fill_pathname_join(g_defaults.dir.core_assets, user_path,
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"downloads", sizeof(g_defaults.dir.core_assets));
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fill_pathname_join(g_defaults.dir.audio_filter, user_path,
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"filters/audio", sizeof(g_defaults.dir.audio_filter));
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fill_pathname_join(g_defaults.dir.video_filter, user_path,
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"filters/video", sizeof(g_defaults.dir.video_filter));
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fill_pathname_join(g_defaults.dir.playlist, user_path,
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"playlists", sizeof(g_defaults.dir.playlist));
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fill_pathname_join(g_defaults.dir.remap, user_path,
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"remaps", sizeof(g_defaults.dir.remap));
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fill_pathname_join(g_defaults.dir.sram, user_path,
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"saves", sizeof(g_defaults.dir.sram));
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fill_pathname_join(g_defaults.dir.screenshot, user_path,
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"screenshots", sizeof(g_defaults.dir.screenshot));
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fill_pathname_join(g_defaults.dir.savestate, user_path,
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"states", sizeof(g_defaults.dir.savestate));
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fill_pathname_join(g_defaults.dir.system, user_path,
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"system", sizeof(g_defaults.dir.system));
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fill_pathname_join(g_defaults.dir.thumbnails, user_path,
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"thumbnails", sizeof(g_defaults.dir.thumbnails));
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fill_pathname_join(g_defaults.dir.wallpapers, user_path,
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"wallpapers", sizeof(g_defaults.dir.wallpapers));
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// tmp
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strlcpy(g_defaults.dir.cache, tmp_path, sizeof(g_defaults.dir.cache));
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// history and main config
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strlcpy(g_defaults.dir.content_history,
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user_path, sizeof(g_defaults.dir.content_history));
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fill_pathname_join(g_defaults.path.config, user_path,
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file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config));
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// bundle copy
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char data_assets_path[PATH_MAX] = {0};
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sprintf(data_assets_path, "%s/%s", data_path, "assets");
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if(!path_file_exists(data_assets_path))
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{
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RARCH_LOG( "Copying application assets to data directory...\n" );
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char copy_command[PATH_MAX] = {0};
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sprintf(copy_command, "cp -r %s/. %s", assets_path, data_path);
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if(system(copy_command) == -1) {
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RARCH_LOG( "Asset copy failed: Shell could not be run.\n" );
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} else {
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RARCH_LOG( "Asset copy successful.\n");
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}
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}
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// create user data dirs
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path_mkdir(g_defaults.dir.cheats);
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path_mkdir(g_defaults.dir.menu_config);
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path_mkdir(g_defaults.dir.menu_content);
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path_mkdir(g_defaults.dir.core_assets);
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path_mkdir(g_defaults.dir.playlist);
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path_mkdir(g_defaults.dir.remap);
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path_mkdir(g_defaults.dir.savestate);
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path_mkdir(g_defaults.dir.screenshot);
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path_mkdir(g_defaults.dir.sram);
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path_mkdir(g_defaults.dir.system);
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path_mkdir(g_defaults.dir.thumbnails);
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// set glui as default menu
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snprintf(g_defaults.settings.menu, sizeof(g_defaults.settings.menu), "glui");
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}
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enum frontend_architecture frontend_qnx_get_architecture(void)
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@ -196,6 +196,8 @@ bool mkdir_norecurse(const char *dir)
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ret = mkdir(dir, 0755);
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#elif defined(VITA) || defined(PSP)
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ret = sceIoMkdir(dir, 0777);
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#elif defined(__QNX__)
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ret = mkdir(dir, 0777);
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#else
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ret = mkdir(dir, 0750);
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#endif
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