QNX-specific default directory and file permission handling

This commit is contained in:
Josh Palmer 2017-01-07 21:27:12 +00:00
parent 50cb8d2b95
commit ef205447df
2 changed files with 119 additions and 10 deletions
frontend/drivers
libretro-common/file

View File

@ -17,10 +17,13 @@
#include <stdint.h>
#include <stddef.h>
#include <string.h>
#include <libgen.h>
#include <dirent.h>
#include <boolean.h>
#include <bps/bps.h>
#include <packageinfo.h>
#include "../../defaults.h"
#include "../../dynamic.h"
@ -49,18 +52,122 @@ static int frontend_qnx_get_rating(void)
static void frontend_qnx_get_environment_settings(int *argc, char *argv[],
void *data, void *params_data)
{
fill_pathname_join(g_defaults.path.config, "app/native",
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config));
fill_pathname_join(g_defaults.dir.shader, "app/native",
"shaders_glsl", sizeof(g_defaults.dir.shader));
fill_pathname_join(g_defaults.dir.overlay, "app/native",
"overlays", sizeof(g_defaults.dir.overlay));
fill_pathname_join(g_defaults.dir.core, "app/native",
"lib", sizeof(g_defaults.dir.core));
fill_pathname_join(g_defaults.dir.core_info, "app/native",
char assets_path[PATH_MAX] = {0};
char data_path[PATH_MAX] = {0};
char user_path[PATH_MAX] = {0};
char tmp_path[PATH_MAX] = {0};
char workdir[PATH_MAX] = {0};
getcwd(workdir, sizeof(workdir));
if(!string_is_empty(workdir))
{
snprintf(assets_path, sizeof(data_path),
"%s/app/native/assets", workdir);
snprintf(data_path, sizeof(data_path),
"%s/data", workdir);
snprintf(user_path, sizeof(user_path),
"%s/shared/misc/retroarch", workdir);
snprintf(tmp_path, sizeof(user_path),
"%s/tmp", workdir);
}
else
{
snprintf(assets_path, sizeof(data_path), "app/native/assets");
snprintf(data_path, sizeof(data_path), "data");
snprintf(user_path, sizeof(user_path), "shared/misc/retroarch");
snprintf(tmp_path, sizeof(user_path), "tmp");
}
// app data
fill_pathname_join(g_defaults.dir.core, data_path,
"cores", sizeof(g_defaults.dir.core));
fill_pathname_join(g_defaults.dir.assets, data_path,
"assets", sizeof(g_defaults.dir.assets));
fill_pathname_join(g_defaults.dir.autoconfig, data_path,
"autoconfig", sizeof(g_defaults.dir.autoconfig));
fill_pathname_join(g_defaults.dir.cursor, data_path,
"database/cursors", sizeof(g_defaults.dir.cursor));
fill_pathname_join(g_defaults.dir.database, data_path,
"database/rdb", sizeof(g_defaults.dir.database));
fill_pathname_join(g_defaults.dir.core_info, data_path,
"info", sizeof(g_defaults.dir.core_info));
fill_pathname_join(g_defaults.dir.playlist, "app/native",
fill_pathname_join(g_defaults.dir.overlay, data_path,
"overlays", sizeof(g_defaults.dir.overlay));
fill_pathname_join(g_defaults.dir.shader, data_path,
"shaders", sizeof(g_defaults.dir.shader));
// user data
fill_pathname_join(g_defaults.dir.cheats, user_path,
"cheats", sizeof(g_defaults.dir.cheats));
fill_pathname_join(g_defaults.dir.menu_config, user_path,
"config", sizeof(g_defaults.dir.menu_config));
fill_pathname_join(g_defaults.dir.menu_content, user_path,
"content", sizeof(g_defaults.dir.menu_content));
fill_pathname_join(g_defaults.dir.core_assets, user_path,
"downloads", sizeof(g_defaults.dir.core_assets));
fill_pathname_join(g_defaults.dir.audio_filter, user_path,
"filters/audio", sizeof(g_defaults.dir.audio_filter));
fill_pathname_join(g_defaults.dir.video_filter, user_path,
"filters/video", sizeof(g_defaults.dir.video_filter));
fill_pathname_join(g_defaults.dir.playlist, user_path,
"playlists", sizeof(g_defaults.dir.playlist));
fill_pathname_join(g_defaults.dir.remap, user_path,
"remaps", sizeof(g_defaults.dir.remap));
fill_pathname_join(g_defaults.dir.sram, user_path,
"saves", sizeof(g_defaults.dir.sram));
fill_pathname_join(g_defaults.dir.screenshot, user_path,
"screenshots", sizeof(g_defaults.dir.screenshot));
fill_pathname_join(g_defaults.dir.savestate, user_path,
"states", sizeof(g_defaults.dir.savestate));
fill_pathname_join(g_defaults.dir.system, user_path,
"system", sizeof(g_defaults.dir.system));
fill_pathname_join(g_defaults.dir.thumbnails, user_path,
"thumbnails", sizeof(g_defaults.dir.thumbnails));
fill_pathname_join(g_defaults.dir.wallpapers, user_path,
"wallpapers", sizeof(g_defaults.dir.wallpapers));
// tmp
strlcpy(g_defaults.dir.cache, tmp_path, sizeof(g_defaults.dir.cache));
// history and main config
strlcpy(g_defaults.dir.content_history,
user_path, sizeof(g_defaults.dir.content_history));
fill_pathname_join(g_defaults.path.config, user_path,
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config));
// bundle copy
char data_assets_path[PATH_MAX] = {0};
sprintf(data_assets_path, "%s/%s", data_path, "assets");
if(!path_file_exists(data_assets_path))
{
RARCH_LOG( "Copying application assets to data directory...\n" );
char copy_command[PATH_MAX] = {0};
sprintf(copy_command, "cp -r %s/. %s", assets_path, data_path);
if(system(copy_command) == -1) {
RARCH_LOG( "Asset copy failed: Shell could not be run.\n" );
} else {
RARCH_LOG( "Asset copy successful.\n");
}
}
// create user data dirs
path_mkdir(g_defaults.dir.cheats);
path_mkdir(g_defaults.dir.menu_config);
path_mkdir(g_defaults.dir.menu_content);
path_mkdir(g_defaults.dir.core_assets);
path_mkdir(g_defaults.dir.playlist);
path_mkdir(g_defaults.dir.remap);
path_mkdir(g_defaults.dir.savestate);
path_mkdir(g_defaults.dir.screenshot);
path_mkdir(g_defaults.dir.sram);
path_mkdir(g_defaults.dir.system);
path_mkdir(g_defaults.dir.thumbnails);
// set glui as default menu
snprintf(g_defaults.settings.menu, sizeof(g_defaults.settings.menu), "glui");
}
enum frontend_architecture frontend_qnx_get_architecture(void)

View File

@ -196,6 +196,8 @@ bool mkdir_norecurse(const char *dir)
ret = mkdir(dir, 0755);
#elif defined(VITA) || defined(PSP)
ret = sceIoMkdir(dir, 0777);
#elif defined(__QNX__)
ret = mkdir(dir, 0777);
#else
ret = mkdir(dir, 0750);
#endif