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(SDK) Document rthreads.c
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@ -30,41 +30,142 @@
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extern "C" {
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#endif
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/* Implements the bare minimum needed. */
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typedef struct sthread sthread_t;
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/* Threading */
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sthread_t *sthread_create(void (*thread_func)(void*), void *userdata);
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int sthread_detach(sthread_t *thread);
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void sthread_join(sthread_t *thread);
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/* Mutexes */
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typedef struct slock slock_t;
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slock_t *slock_new(void);
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void slock_free(slock_t *lock);
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void slock_lock(slock_t *lock);
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void slock_unlock(slock_t *lock);
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/* Condition variables. */
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typedef struct scond scond_t;
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/**
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* sthread_create:
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* @start_routine : thread entry callback function
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* @userdata : pointer to userdata that will be made
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* available in thread entry callback function
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*
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* Create a new thread.
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*
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* Returns: pointer to new thread if successful, otherwise NULL.
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*/
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sthread_t *sthread_create(void (*thread_func)(void*), void *userdata);
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/**
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* sthread_detach:
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* @thread : pointer to thread object
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*
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* Detach a thread. When a detached thread terminates, its
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* resource sare automatically released back to the system
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* without the need for another thread to join with the
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* terminated thread.
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*
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* Returns: 0 on success, otherwise it returns a non-zero error number.
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*/
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int sthread_detach(sthread_t *thread);
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/**
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* sthread_join:
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* @thread : pointer to thread object
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*
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* Join with a terminated thread. Waits for the thread specified by
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* @thread to terminate. If that thread has already terminated, then
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* it will return immediately. The thread specified by @thread must
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* be joinable.
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*
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* Returns: 0 on success, otherwise it returns a non-zero error number.
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*/
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void sthread_join(sthread_t *thread);
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/**
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* slock_new:
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*
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* Create and initialize a new mutex. Must be manually
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* freed.
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*
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* Returns: pointer to a new mutex if successful, otherwise NULL.
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**/
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slock_t *slock_new(void);
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/**
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* slock_free:
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* @lock : pointer to mutex object
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*
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* Frees a mutex.
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**/
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void slock_free(slock_t *lock);
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/**
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* slock_lock:
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* @lock : pointer to mutex object
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*
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* Locks a mutex. If a mutex is already locked by
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* another thread, the calling thread shall block until
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* the mutex becomes available.
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**/
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void slock_lock(slock_t *lock);
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/**
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* slock_unlock:
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* @lock : pointer to mutex object
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*
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* Unlocks a mutex.
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**/
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void slock_unlock(slock_t *lock);
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/**
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* scond_new:
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*
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* Creates and initializes a condition variable. Must
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* be manually freed.
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*
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* Returns: pointer to new condition variable on success,
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* otherwise NULL.
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**/
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scond_t *scond_new(void);
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/**
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* scond_free:
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* @cond : pointer to condition variable object
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*
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* Frees a condition variable.
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**/
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void scond_free(scond_t *cond);
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/**
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* scond_wait:
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* @cond : pointer to condition variable object
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* @lock : pointer to mutex object
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*
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* Block on a condition variable (i.e. wait on a condition).
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**/
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void scond_wait(scond_t *cond, slock_t *lock);
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/**
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* scond_wait_timeout:
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* @cond : pointer to condition variable object
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* @lock : pointer to mutex object
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* @timeout_us : timeout (in microseconds)
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*
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* Try to block on a condition variable (i.e. wait on a condition) until
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* @timeout_us elapses.
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*
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* Returns: false (0) if timeout elapses before condition variable is
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* signaled or broadcast, otherwise true (1).
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**/
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bool scond_wait_timeout(scond_t *cond, slock_t *lock, int64_t timeout_us);
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/**
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* scond_broadcast:
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* @cond : pointer to condition variable object
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*
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* Broadcast a condition. Unblocks all threads currently blocked
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* on the specified condition variable @cond.
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**/
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int scond_broadcast(scond_t *cond);
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/**
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* scond_signal:
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* @cond : pointer to condition variable object
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*
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* Signal a condition. Unblocks at least one of the threads currently blocked
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* on the specified condition variable @cond.
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**/
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void scond_signal(scond_t *cond);
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#ifndef RARCH_INTERNAL
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@ -78,13 +179,18 @@ void scond_signal(scond_t *cond);
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#include <pspthreadman.h>
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#include <psputils.h>
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#elif defined(_WIN32) && !defined(_XBOX)
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#include <windows.h>
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#elif defined(_XBOX)
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#include <windows.h> #elif defined(_XBOX)
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#include <xtl.h>
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#else
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#include <time.h>
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#endif
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/**
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* retro_sleep:
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* @msec : amount in milliseconds to sleep
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*
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* Sleeps for a specified amount of milliseconds (@msec).
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**/
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static inline void retro_sleep(unsigned msec)
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{
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#if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
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@ -89,6 +89,16 @@ static void *thread_wrap(void *data_)
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return 0;
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}
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/**
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* sthread_create:
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* @start_routine : thread entry callback function
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* @userdata : pointer to userdata that will be made
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* available in thread entry callback function
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*
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* Create a new thread.
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*
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* Returns: pointer to new thread if successful, otherwise NULL.
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*/
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sthread_t *sthread_create(void (*thread_func)(void*), void *userdata)
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{
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sthread_t *thread = (sthread_t*)calloc(1, sizeof(*thread));
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@ -120,6 +130,17 @@ sthread_t *sthread_create(void (*thread_func)(void*), void *userdata)
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return thread;
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}
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/**
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* sthread_detach:
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* @thread : pointer to thread object
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*
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* Detach a thread. When a detached thread terminates, its
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* resource sare automatically released back to the system
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* without the need for another thread to join with the
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* terminated thread.
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*
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* Returns: 0 on success, otherwise it returns a non-zero error number.
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*/
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int sthread_detach(sthread_t *thread)
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{
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#ifdef _WIN32
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@ -131,6 +152,17 @@ int sthread_detach(sthread_t *thread)
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#endif
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}
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/**
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* sthread_join:
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* @thread : pointer to thread object
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*
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* Join with a terminated thread. Waits for the thread specified by
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* @thread to terminate. If that thread has already terminated, then
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* it will return immediately. The thread specified by @thread must
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* be joinable.
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*
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* Returns: 0 on success, otherwise it returns a non-zero error number.
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*/
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void sthread_join(sthread_t *thread)
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{
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#ifdef _WIN32
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@ -142,6 +174,14 @@ void sthread_join(sthread_t *thread)
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free(thread);
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}
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/**
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* slock_new:
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*
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* Create and initialize a new mutex. Must be manually
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* freed.
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*
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* Returns: pointer to a new mutex if successful, otherwise NULL.
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**/
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slock_t *slock_new(void)
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{
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slock_t *lock = (slock_t*)calloc(1, sizeof(*lock));
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@ -162,6 +202,12 @@ slock_t *slock_new(void)
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return lock;
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}
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/**
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* slock_free:
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* @lock : pointer to mutex object
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*
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* Frees a mutex.
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**/
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void slock_free(slock_t *lock)
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{
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if (!lock)
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@ -175,6 +221,14 @@ void slock_free(slock_t *lock)
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free(lock);
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}
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/**
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* slock_lock:
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* @lock : pointer to mutex object
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*
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* Locks a mutex. If a mutex is already locked by
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* another thread, the calling thread shall block until
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* the mutex becomes available.
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**/
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void slock_lock(slock_t *lock)
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{
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#ifdef _WIN32
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@ -184,6 +238,12 @@ void slock_lock(slock_t *lock)
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#endif
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}
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/**
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* slock_unlock:
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* @lock : pointer to mutex object
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*
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* Unlocks a mutex.
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**/
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void slock_unlock(slock_t *lock)
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{
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#ifdef _WIN32
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@ -193,6 +253,15 @@ void slock_unlock(slock_t *lock)
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#endif
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}
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/**
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* scond_new:
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*
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* Creates and initializes a condition variable. Must
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* be manually freed.
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*
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* Returns: pointer to new condition variable on success,
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* otherwise NULL.
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**/
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scond_t *scond_new(void)
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{
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scond_t *cond = (scond_t*)calloc(1, sizeof(*cond));
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@ -213,6 +282,12 @@ scond_t *scond_new(void)
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return cond;
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}
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/**
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* scond_free:
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* @cond : pointer to condition variable object
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*
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* Frees a condition variable.
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**/
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void scond_free(scond_t *cond)
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{
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if (!cond)
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@ -226,6 +301,13 @@ void scond_free(scond_t *cond)
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free(cond);
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}
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/**
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* scond_wait:
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* @cond : pointer to condition variable object
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* @lock : pointer to mutex object
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*
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* Block on a condition variable (i.e. wait on a condition).
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**/
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void scond_wait(scond_t *cond, slock_t *lock)
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{
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#ifdef _WIN32
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@ -243,12 +325,18 @@ void scond_wait(scond_t *cond, slock_t *lock)
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#endif
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}
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/* FIXME _WIN32 - check how this function should differ
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* from scond_signal implementation. */
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/**
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* scond_broadcast:
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* @cond : pointer to condition variable object
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*
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* Broadcast a condition. Unblocks all threads currently blocked
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* on the specified condition variable @cond.
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**/
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int scond_broadcast(scond_t *cond)
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{
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#ifdef _WIN32
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/* FIXME _- check how this function should differ
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* from scond_signal implementation. */
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SetEvent(cond->event);
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return 0;
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#else
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@ -256,6 +344,13 @@ int scond_broadcast(scond_t *cond)
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#endif
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}
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/**
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* scond_signal:
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* @cond : pointer to condition variable object
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*
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* Signal a condition. Unblocks at least one of the threads currently blocked
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* on the specified condition variable @cond.
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**/
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void scond_signal(scond_t *cond)
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{
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#ifdef _WIN32
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@ -265,6 +360,18 @@ void scond_signal(scond_t *cond)
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#endif
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}
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/**
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* scond_wait_timeout:
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* @cond : pointer to condition variable object
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* @lock : pointer to mutex object
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* @timeout_us : timeout (in microseconds)
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*
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* Try to block on a condition variable (i.e. wait on a condition) until
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* @timeout_us elapses.
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*
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* Returns: false (0) if timeout elapses before condition variable is
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* signaled or broadcast, otherwise true (1).
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**/
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bool scond_wait_timeout(scond_t *cond, slock_t *lock, int64_t timeout_us)
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{
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#ifdef _WIN32
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