(GLSL) Update

This commit is contained in:
twinaphex 2016-04-13 06:40:59 +02:00
parent 45d4718406
commit f2e3789c8e

@ -1245,7 +1245,6 @@ static void gl_glsl_set_params(void *data, void *shader_data,
feedback_texture_param.result.integer.v0 = texunit;
glsl_uniform_set_parameter(&feedback_texture_param, NULL);
glUniform1i(uni->feedback.texture, texunit);
glBindTexture(GL_TEXTURE_2D, feedback_info->tex);
texunit++;