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(glsym) OSX/iOS don't define these - have them in for copy/paste purposes
in libretro codebases that reuse glsym
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@ -43,4 +43,16 @@
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#include <GL/glext.h>
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#endif
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#ifndef GL_MAP_WRITE_BIT
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#define GL_MAP_WRITE_BIT 0x0002
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#endif
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#ifndef GL_MAP_INVALIDATE_BUFFER_BIT
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#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
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#endif
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#ifndef GL_RED_INTEGER
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#define GL_RED_INTEGER 0x8D94
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#endif
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#endif
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