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https://github.com/CTCaer/RetroArch.git
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Add more shader options.
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parent
085a90d018
commit
f886b3bc95
@ -25,6 +25,7 @@
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<activity android:name="org.retroarch.browser.ROMActivity"></activity>
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<activity android:name="org.retroarch.browser.ShaderActivity"></activity>
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<activity android:name="org.retroarch.browser.Shader2Activity"></activity>
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<activity android:name="org.retroarch.browser.OverlayActivity"></activity>
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<activity android:name="android.app.NativeActivity" android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale">
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@ -19,4 +19,20 @@
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<item>1.60000</item>
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<item>1.14286</item>
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</string-array>
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<string-array name="fbo_scales">
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<item>1.0x</item>
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<item>2.0x</item>
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<item>3.0x</item>
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<item>4.0x</item>
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<item>5.0x</item>
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</string-array>
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<string-array name="fbo_scale_values">
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<item>1.0</item>
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<item>2.0</item>
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<item>3.0</item>
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<item>4.0</item>
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<item>5.0</item>
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</string-array>
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</resources>
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@ -7,7 +7,7 @@
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<CheckBoxPreference
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android:defaultValue="false"
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android:key="savestate_auto_save"
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android:summary="Automatically saves and restores game state"
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android:summary="Automatically saves and restores game state."
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android:title="Auto save state" />
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<CheckBoxPreference
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android:defaultValue="false"
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@ -21,12 +21,12 @@
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<CheckBoxPreference
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android:defaultValue="true"
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android:key="video_smooth"
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android:summary="Applies bilinear filter, smooths out edges"
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android:summary="Applies bilinear filter, smooths out edges."
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android:title="Bilinear filter" />
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<CheckBoxPreference
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android:defaultValue="true"
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android:key="video_vsync"
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android:summary="When set to enabled, prevents screen tearing"
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android:summary="When set to enabled, prevents screen tearing."
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android:title="VSync" />
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<CheckBoxPreference
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android:defaultValue="true"
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@ -38,46 +38,84 @@
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android:entries="@array/aspect_ratios"
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android:entryValues="@array/aspect_values"
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android:key="video_aspect_ratio"
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android:summary="Aspect ratio to enforce"
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android:summary="Aspect ratio to enforce."
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android:title="Aspect ratio" />
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</PreferenceCategory>
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<PreferenceCategory android:title="Overlay" >
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<CheckBoxPreference android:title="Enable"
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<CheckBoxPreference
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android:defaultValue="false"
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android:key="input_overlay_enable"
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android:defaultValue="false" />
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android:title="Enable" />
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<Preference
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android:summary="Sets touchscreen overlay config"
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android:summary="Sets touchscreen overlay config."
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android:title="Input overlay" >
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<intent
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android:targetClass="org.retroarch.browser.OverlayActivity"
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android:targetPackage="org.retroarch" />
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</Preference>
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</PreferenceCategory>
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<PreferenceCategory android:title="Shaders" >
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<CheckBoxPreference android:title="Enable"
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<PreferenceCategory android:title="Shaders (1st pass)" >
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<CheckBoxPreference
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android:defaultValue="false"
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android:key="video_shader_enable"
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android:defaultValue="false" />
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android:title="Enable" />
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<Preference
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android:summary="Sets GLES2 style XML shader"
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android:summary="Sets GLES2 style XML shader."
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android:title="XML shader" >
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<intent
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android:targetClass="org.retroarch.browser.ShaderActivity"
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android:targetPackage="org.retroarch" />
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</Preference>
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</PreferenceCategory>
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<PreferenceCategory android:title="Shaders (Multi-pass)" >
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<CheckBoxPreference
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android:defaultValue="false"
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android:key="video_render_to_texture"
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android:summary="Render first pass to texture (FBO). Stretch to screen with second shader."
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android:title="Render to texture" />
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<CheckBoxPreference
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android:defaultValue="false"
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android:key="video_second_pass_shader_enable"
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android:summary="Enable custom shader for use after rendering to FBO."
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android:title="Enable shader #2" />
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<Preference
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android:summary="Sets shader to use for second pass."
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android:title="XML shader (2nd pass)" >
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<intent
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android:targetClass="org.retroarch.browser.Shader2Activity"
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android:targetPackage="org.retroarch" />
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</Preference>
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<ListPreference
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android:entries="@array/fbo_scales"
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android:entryValues="@array/fbo_scale_values"
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android:key="video_fbo_scale"
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android:summary="Scale to use when rendering to FBO."
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android:title="FBO scale" />
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</PreferenceCategory>
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<CheckBoxPreference
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android:defaultValue="true"
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android:key="video_second_pass_smooth"
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android:summary="Use bilinear filtering on FBO texture on second pass."
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android:title="Second pass bilinear" />
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</PreferenceScreen>
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<PreferenceScreen android:title="Audio Config" >
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<PreferenceCategory android:title="General" >
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<CheckBoxPreference
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android:defaultValue="true"
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android:key="audio_enable"
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android:summary="Enable audio"
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android:summary="Enable audio."
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android:title="Audio enable" />
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<CheckBoxPreference
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android:defaultValue="true"
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android:key="audio_rate_control"
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android:summary="Enable dynamic rate control"
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android:summary="Enable dynamic rate control."
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android:title="Dynamic Rate Control" />
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</PreferenceCategory>
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</PreferenceScreen>
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</PreferenceScreen>
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@ -49,7 +49,7 @@ public class RetroArch extends Activity implements
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private IconAdapter<ModuleWrapper> adapter;
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static private final int ACTIVITY_LOAD_ROM = 0;
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static private String libretro_path;
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static private final String TAG = "RetroArch";
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static private final String TAG = "RetroArch-Phoenix";
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private ConfigFile config;
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public float getRefreshRate() {
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@ -71,16 +71,16 @@ public class RetroArch extends Activity implements
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private void extractAssets(AssetManager manager, String cacheDir, String relativePath, int level) throws IOException {
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final String[] paths = manager.list(relativePath);
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if (paths != null && paths.length > 0) { // Directory
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Log.i(TAG, "Extracting assets directory: " + relativePath);
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Log.d(TAG, "Extracting assets directory: " + relativePath);
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for (final String path : paths)
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extractAssets(manager, cacheDir, relativePath + (level > 0 ? File.separator : "") + path, level + 1);
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} else { // File, extract.
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Log.i(TAG, "Extracting assets file: " + relativePath);
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Log.d(TAG, "Extracting assets file: " + relativePath);
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String parentPath = new File(relativePath).getParent();
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File parentFile = new File(cacheDir, parentPath);
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Log.i(TAG, "Creating folder: " + parentFile.getAbsolutePath());
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Log.d(TAG, "Creating folder: " + parentFile.getAbsolutePath());
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parentFile.mkdirs(); // Doesn't throw.
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byte[] asset = loadAsset(relativePath);
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@ -221,6 +221,16 @@ public class RetroArch extends Activity implements
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config.setString("video_bsnes_shader", "");
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}
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config.setBoolean("video_render_to_texture", prefs.getBoolean("video_render_to_texture", false));
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config.setString("video_second_pass_shader",
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prefs.getBoolean("video_second_pass_shader_enable", false) ?
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config.getString("video_second_pass_shader") : "");
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config.setBoolean("video_second_pass_smooth", prefs.getBoolean("video_second_pass_smooth", true));
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config.setString("video_fbo_scale_x", prefs.getString("video_fbo_scale", "2.0"));
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config.setString("video_fbo_scale_y", prefs.getString("video_fbo_scale", "2.0"));
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config.setString("input_overlay",
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prefs.getBoolean("input_overlay_enable", false) ?
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prefs.getString("input_overlay", "") : "");
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@ -0,0 +1,18 @@
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package org.retroarch.browser;
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import java.io.File;
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import android.os.Bundle;
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public class Shader2Activity extends DirectoryActivity {
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@Override
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public void onCreate(Bundle savedInstanceState) {
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File shaderDir = new File(getCacheDir(), "Shaders");
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if (shaderDir.exists())
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super.setStartDirectory(shaderDir.getAbsolutePath());
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super.addAllowedExt(".shader");
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super.setPathSettingKey("video_second_pass_shader");
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super.onCreate(savedInstanceState);
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}
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}
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