Fix cg2glsl when uniform half4x4 is used.

This commit is contained in:
Themaister 2013-08-18 18:06:55 +02:00
parent 8614c349f3
commit f8c385a28c

View File

@ -537,7 +537,7 @@ def preprocess_vertex(source_data):
input_data = source_data.split('\n')
ret = []
for line in input_data:
if ('uniform' in line) and ('float4x4' in line):
if ('uniform' in line) and (('float4x4' in line) or ('half4x4' in line)):
ret.append('#pragma pack_matrix(column_major)\n')
ret.append(line)
ret.append('#pragma pack_matrix(row_major)\n')