(WiiU) increase audio volume.

This commit is contained in:
aliaspider 2016-11-12 08:36:00 +01:00
parent dddff81d3a
commit fc82e91465

View File

@ -124,7 +124,7 @@ static void* ax_audio_init(const char* device, unsigned rate, unsigned latency)
AXSetVoiceSrcType(ax->voice_r, AX_VOICE_SRC_TYPE_NONE);
AXSetVoiceSrcRatio(ax->voice_l, 1.0f);
AXSetVoiceSrcRatio(ax->voice_r, 1.0f);
AXVoiceVeData ve = {0x4000, 0};
AXVoiceVeData ve = {0x8000, 0};
AXSetVoiceVe(ax->voice_l, &ve);
AXSetVoiceVe(ax->voice_r, &ve);
u32 mix[24]= {0};
@ -248,7 +248,7 @@ static bool ax_audio_start(void* data)
if(!ax->playing)
{
AXVoiceVeData ve = {0x4000, 0};
AXVoiceVeData ve = {0x8000, 0};
AXSetVoiceVe(ax->voice_l, &ve);
AXSetVoiceVe(ax->voice_r, &ve);