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Turn threaded data runloop off by default - still very unstable
when used in conjunction with threaded video
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@ -417,7 +417,8 @@ static unsigned swap_interval = 1;
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static const bool video_threaded = false;
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#ifdef HAVE_THREADS
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static const bool threaded_data_runloop_enable = true;
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/* unstable for now when used in conjunction with threaded video */
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static const bool threaded_data_runloop_enable = false;
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#else
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static const bool threaded_data_runloop_enable = false;
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#endif
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