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init_audio - Hopefully this check is no longer necessary
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@ -289,10 +289,6 @@ static bool init_audio(void)
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audio_convert_init_simd();
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/* Resource leaks will follow if audio is initialized twice. */
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if (audio_driver_context_audio_data)
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return true;
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/* Accomodate rewind since at some point we might have two full buffers. */
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outsamples_max = max_bufsamples * AUDIO_MAX_RATIO *
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settings->slowmotion_ratio;
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