Twinaphex
c3d40d0f5a
Snes exorcism
2012-07-07 17:19:32 +02:00
Themaister
b97644f52f
Make sure that network is inited.
2012-06-01 15:20:53 +02:00
Themaister
0375de48a2
Add preliminary network command interface.
2012-05-27 14:12:29 +02:00
Themaister
ce740f8948
More fixups.
2012-04-21 23:31:57 +02:00
Themaister
aab8fb6151
ssnes_* => rarch_*.
2012-04-21 23:25:32 +02:00
Themaister
9ab51ad23a
SSNES => RetroArch.
2012-04-21 23:17:43 +02:00
Themaister
e3a71a8c5b
Fixup headers.
2012-04-09 22:05:26 +02:00
Themaister
5d51942f69
libretro fixups.
2012-04-09 22:04:43 +02:00
Themaister
cd3c9a548c
Begin fixing up SSNES for libretro.
2012-04-09 22:03:57 +02:00
Themaister
62c96ea937
Change license header.
2012-04-09 22:03:57 +02:00
Themaister
9698cd7dbd
Change headers.
2012-04-09 22:03:57 +02:00
Themaister
7082561e21
Nicknames for regular connection.
2012-01-21 18:12:42 +01:00
Themaister
d551d93ce4
Start implementing player flipping.
2012-01-21 14:00:11 +01:00
Themaister
4beec3870f
Spectator mode.
2012-01-11 19:22:18 +01:00
Themaister
b4248038fb
Update license headers.
2012-01-08 01:12:05 +01:00
Themaister
d5fca50a2f
Can build for C++.
2011-12-24 15:26:01 +01:00
TwinAphex51224
8d8fb44c18
Use getopt replacement
2011-11-30 16:19:12 +01:00
Themaister
fa777b8356
Should fix netplay for bSNES as well.
...
Do not rely on when polling takes place in the emu core.
We earlier assumed that this occured always at the start of the main
loop. We now do not care about when the poll callback is called, and we
manually poll the network ourselves in pre_frame.
2011-06-26 16:02:18 +02:00
Themaister
1a6f112d8a
More changes to netplay. Still quite broken, but it's not far away!
2011-02-14 20:11:46 +01:00
Themaister
70e8681487
Started to work on a look-ahead algorithm.
...
Still very broken, but frame-by-frame sync works at least :)
2011-02-14 16:10:53 +01:00
Themaister
a763848644
Fix some issues with message queues.
2011-02-13 18:19:37 +01:00
Themaister
85dbc05ded
Some start on netplay. :)
2011-02-13 16:40:24 +01:00