Themaister
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51b17039d4
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Completely new approach for threaded video.
Allows a good compromise between jitter and avoiding audio stutter.
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2013-08-02 23:54:07 +02:00 |
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twinaphex
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da8bbde11d
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Simplify some _WIN32 includes
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2013-04-11 22:35:15 +02:00 |
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Themaister
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0b4cf2d053
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
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Twinaphex
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4d7d35f0ef
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Move platform-specific thread code into common thread/ folder
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2012-08-11 14:27:12 +02:00 |
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Twinaphex
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e57a083697
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(GX) Compile in HAVE_THREAD - provide pthread wrapper for GX
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2012-08-11 13:33:32 +02:00 |
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Themaister
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ce740f8948
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More fixups.
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2012-04-21 23:31:57 +02:00 |
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Themaister
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aab8fb6151
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ssnes_* => rarch_*.
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2012-04-21 23:25:32 +02:00 |
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Themaister
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9ab51ad23a
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SSNES => RetroArch.
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2012-04-21 23:17:43 +02:00 |
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Themaister
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e3a71a8c5b
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Fixup headers.
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2012-04-09 22:05:26 +02:00 |
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Themaister
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62c96ea937
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Change license header.
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2012-04-09 22:03:57 +02:00 |
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Themaister
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9698cd7dbd
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Change headers.
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2012-04-09 22:03:57 +02:00 |
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Themaister
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6e0da33c60
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Fix allocation.
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2012-03-04 13:20:09 +01:00 |
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TwinAphex51224
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4b67a3c59e
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(PS3) Compiles in rsound now
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2012-03-01 21:32:01 +01:00 |
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Themaister
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b4248038fb
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Update license headers.
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2012-01-08 01:12:05 +01:00 |
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TwinAphex51224
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ebea0220cd
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(360) Added 360 solution and added some defines
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2012-01-05 13:30:13 +01:00 |
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Themaister
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d5fca50a2f
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Can build for C++.
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2011-12-24 15:26:01 +01:00 |
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Themaister
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fbced43f11
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Update threading for Win32.
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2011-10-06 22:40:47 +02:00 |
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Themaister
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33ecedb462
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Fixup build for OSX.
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2011-10-06 20:49:00 +02:00 |
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Themaister
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1ee9722e5f
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Start working on custom thread implementation.
Avoids SDL dependency for this to improve portability.
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2011-10-06 20:31:39 +02:00 |
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