367 Commits

Author SHA1 Message Date
twinaphex
16c984b5e0 (RMenu) Cleanups 2013-04-13 19:13:00 +02:00
twinaphex
a7a4b071c4 (RMenu) Cleanups to select_setting 2013-04-13 18:56:05 +02:00
twinaphex
a4ae3f0679 (RMenu) Don't use item struct anymore 2013-04-13 18:47:42 +02:00
twinaphex
5a7f6b4471 (RMenu) Less verbose help messages, less clutter 2013-04-13 18:10:39 +02:00
twinaphex
1485da361b (RMenu XUI) Build fix 2013-04-13 17:07:47 +02:00
twinaphex
6824617031 (XDK1/RMenu) Build fix 2013-04-13 17:00:46 +02:00
twinaphex
e9fb07e352 (RMenu) ifndef HW_TEXTURE_FILTER so that Hardware Filtering only appears
for devices with fixed-function GPUs
2013-04-13 16:53:58 +02:00
Themaister
c17714ffbb Add full screen mode to set_texture_enable. 2013-04-13 16:49:25 +02:00
twinaphex
53d5678b85 (RMenu) Take out RMENU_LOW_RAM_MODE 2013-04-13 16:32:40 +02:00
twinaphex
34a66a45ea (RMenu) Only set y member of menu_panel 2013-04-13 15:53:44 +02:00
twinaphex
6b01ce78cc (XDK1) Reduce menu image to 320x240 and upscale to 640x480 -
to hell with how this looks - it saves over 2MB of RAM - you
try and justify that over stupid eye candy on an outdated
console and I'll call you a damn fool
2013-04-13 15:19:57 +02:00
twinaphex
6b94b53bfc (XDK1) Reduced size of menu panel PNG - SFA3 now fits into RAM 2013-04-13 14:55:11 +02:00
Themaister
e389220df8 Refactor frame_counter.
Graphics drivers get the task of updating this.
If threaded driver is used, main thread cannot update the counter
due to race conditions.
2013-04-13 14:28:12 +02:00
twinaphex
c51347c532 Drop MODE_VIDEO_SCREENSHOTS_ENABLE 2013-04-13 09:09:56 +02:00
ToadKing
4782522dbd (WII) fix RGUI controls
(CONSOLES) fix logging
2013-04-12 09:19:02 -04:00
twinaphex
0ef62f24c4 (360 RMenu XUI) Cleanups 2013-04-12 15:03:31 +02:00
twinaphex
d53d92967c (360 RMenu XUI) Works now with refactored filebrowser
code
2013-04-12 14:23:25 +02:00
twinaphex
2b3334fc23 (RMenu) use memcpy/memset to copy over/flush from one struct to another
(for pop_menu_stack/push_menu_stack purposes)
2013-04-12 12:41:49 +02:00
twinaphex
f8a040e286 (Filebrowser) Refactor filebrowser - get rid of second filebrowser
instance in rmenu.c
2013-04-12 12:25:36 +02:00
twinaphex
345a9c77e8 (Filebrowser) Don't expose filebrowser_get_current_path function 2013-04-12 10:33:55 +02:00
twinaphex
54ec513e7e (Filebrowser) Cleanup to directory_parse 2013-04-12 10:07:47 +02:00
twinaphex
8d8abcbdc5 (RMenu XUI) Move to new filebrowser dir popping logic 2013-04-12 09:58:16 +02:00
twinaphex
4e188a0e00 (Wii/RGUI) Take out QUIT_KEY button combo shortcuts - current
RGUI works such that it goes directly into the ingame menu
after pressing menu toggle and you can quit from there.
2013-04-12 09:28:12 +02:00
Themaister
97095852f0 Should fix Wii and shader manager. 2013-04-12 09:08:07 +02:00
ToadKing
ded105746c fix RGUI file browser 2013-04-11 21:00:13 -04:00
twinaphex
e75ed86fde (Filebrowser) Cleanups 2013-04-12 00:27:00 +02:00
twinaphex
459a371982 (RMenu) Slimmer filebrowser dir popping 2013-04-12 00:16:23 +02:00
twinaphex
9d53311e33 (Filebrowser) Get rid of unnecessary filebrowser_init 2013-04-11 23:00:01 +02:00
twinaphex
30e190bdae Remove superfluous wcstombs / mbstowcs wrappers 2013-04-11 17:18:23 +02:00
twinaphex
74edbf7339 (RMenu XUI / 360) Made RMenu XUI independent of MODE_MENU_DRAW - MODE_MENU_DRAW
removed
2013-04-11 16:38:41 +02:00
Themaister
91c8fea8e9 Fix crash in shader browser. 2013-04-11 16:15:09 +02:00
Themaister
aebb2cb52e Add initial GLSL loading in RGUI. 2013-04-11 16:15:09 +02:00
twinaphex
a49fe27d21 (GX) Make Wii/Gamecube gx_video no longer depend on MODE_MENU_DRAW 2013-04-11 16:10:09 +02:00
twinaphex
7bb9f0d288 (RMenu) No longer rely on MODE_MENU_DRAW 2013-04-11 15:29:43 +02:00
twinaphex
ea969282f4 (XDK1 RMenu) Don't call texture_image_render for panel anymore in rmenu.c 2013-04-11 15:05:42 +02:00
twinaphex
0f60833cac (RMenu) Do video rendering in RMenu after input - same as RGUI - will also
avoid having to 'skip' video swap when doing the render cached
frame call
2013-04-11 15:00:58 +02:00
twinaphex
8c777110f7 (RMenu) Run glClear or equivalent function at start of driver_frame function
so that we can use rarch_render_cached_frame for menu purposes at
all times (instead of doing explicit clearing in our menu loops
beforehand for low-RAM modes where no menu texture is being drawn
but we don't want ghosting in the picture)
2013-04-11 13:42:02 +02:00
twinaphex
1171b7576a Get rid of set_blend callback - the rgui draw texture function is
now in charge of making sure texture is properly blended - note
to OV2/maister - test if this breaks D3D9 PC driver and if so
fix accordingly
2013-04-11 13:13:37 +02:00
Themaister
acd3b481be Let RGUI CGP be used across driver reinit. 2013-04-10 21:04:28 +02:00
twinaphex
2c29884d7d (RMenu) Don't break menu stack when shortcut exiting from screenshot mode 2013-04-10 19:12:25 +02:00
twinaphex
37b90574ac (PS3 RMenu) Fullblown shader manager support - still unsure whether
I'm setting FBO values right though - maister - please code review
the FBO scaling incrementing/decrementing logic
2013-04-10 15:57:36 +02:00
twinaphex
adbfa4af90 (RMenu) Get rid of checks for main_is_init (for load/save CGP) 2013-04-10 13:24:56 +02:00
twinaphex
872c0a8133 (RMenu XDK1) Build fix 2013-04-10 13:24:27 +02:00
twinaphex
ad31643b51 (PS3 RMenu) Add initial options to Shader Manager - Load CGP function
works
2013-04-10 13:17:01 +02:00
twinaphex
c52530d03e (RMenu) Stub Shader Manager menu in - now to fill it in 2013-04-10 11:20:28 +02:00
twinaphex
4c0da898ae (RMenu) Simplify some more lengthy strings that won't fit on 640x480
screen
2013-04-10 10:20:27 +02:00
twinaphex
65bc6850d5 (RMenu) shorter descriptions so that they fit on Xbox 1 resolution 2013-04-10 10:15:03 +02:00
twinaphex
a871b6da54 (XDK) Remove texture_image_free - will have to manually do freeing
memory management without a public function for Xbox
2013-04-10 09:59:29 +02:00
twinaphex
de31ccef3e Revert "(XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well"
This reverts commit 4fa02a1952b682b0fa3424cb42f577328703867a.
2013-04-10 09:57:13 +02:00
twinaphex
4fa02a1952 (XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well 2013-04-10 09:49:04 +02:00