Commit Graph

126 Commits

Author SHA1 Message Date
Themaister
9056946079 Merge branch 'master' into overlay 2012-12-22 11:38:18 +01:00
Themaister
6bb2349833 Kill off external driver plug interfaces.
These are too much work to maintain, and aren't really all
that useful.
2012-12-22 11:37:15 +01:00
Themaister
a1fd01dbc6 Add some TODOs for overlay. 2012-12-20 15:53:09 +01:00
Themaister
beca1c44f3 Move all font stuff to gfx/fonts.
Rename stuff so griffin doesn't break.
2012-12-15 00:27:30 +01:00
Themaister
78e5d47a9b Rename to gl_raster_font to clearify. 2012-12-15 00:08:26 +01:00
Toad King
e517a09b42 build retroarch-joyconfig for Windows in the tools directory, like other platforms 2012-12-14 15:54:13 -05:00
Themaister
5700febb2c Refactor font renderering.
Virtualize for multiple backends, and name files more sanely.
2012-12-14 20:25:40 +01:00
Themaister
a04a2e7e7a Use SINC by default on x86.
Enforce at least SSE1 being present.
2012-11-25 14:50:29 +01:00
Themaister
02f84fe323 Updates to 0.9.8-beta3 2012-11-25 12:56:25 +01:00
Themaister
b023687d04 Overhaul recorder.
Drop support for old libav versions.
It is no longer maintainable within reason.
Support floating point and resampling, which is needed
for most lossy codecs.
2012-11-25 12:02:52 +01:00
Themaister
43f568b436 Fix win32 build. 2012-11-23 23:29:28 +01:00
Themaister
04b09161e3 Add file_path.o to joyconfig on Win32. 2012-11-18 17:42:03 +01:00
Themaister
64d9a6fbda 0.9.8-beta2 2012-11-13 00:52:23 +01:00
Themaister
d7c7ad279e Update version strings to 0.9.8-beta1. 2012-11-07 23:33:22 +01:00
Themaister
9f3af988f1 Only build D3D as C++ on Win32.
Fix a couple of headers with #ifdef __cplusplus.
2012-11-04 22:56:41 +01:00
Themaister
df53e3eee4 Compile in D3D9 by default. 2012-11-04 00:48:13 +01:00
Themaister
36f32696b2 Always compile in performance.c on Win32. 2012-11-01 22:40:42 +01:00
twinaphex
b240cfbc7e (RARCH_PERF) Rename benchmark.c to perforance.c
(MSVC2010) Rename incorrectly named MSVC2012 solution which was
really an MSVC 2010 solution
2012-11-01 06:21:18 +01:00
OV2
23dffd6877 win32: state_tracker and image do not require HAVE_XML 2012-10-30 23:47:21 +01:00
Themaister
e53dd431b4 Begin merging D3D9 driver. 2012-10-26 22:18:26 +02:00
Themaister
93078889cc Begin reworking RGB565 as default pixel format. 2012-10-20 01:12:02 +02:00
Themaister
6d3c12b9bd Use HAVE_GLSL instead of HAVE_XML.
Replace where it makes sense.
2012-10-16 19:43:05 +02:00
Themaister
aa6a17b6ab Fix Win32 build. 2012-10-11 22:36:11 +02:00
Themaister
b7174a229e Merge git://github.com/OV2/RetroArch
Conflicts:
	gfx/context/wgl_ctx.c
2012-10-11 00:18:21 +02:00
Themaister
1dc73adeef Indent fix. 2012-10-11 00:11:02 +02:00
Themaister
cf37629d0d Add icon to WGL. 2012-10-11 00:09:24 +02:00
OV2
8bd1ef77ff win32: no -lSDL if HAVE_SDL!=1 2012-10-10 20:41:00 +02:00
Themaister
5b0525d2e2 Drop HAVE_PBO. Use custom conversion routines.
Measured custom 15->32 conversion to be up to 10x faster on my setup.
2012-10-02 01:04:47 +02:00
Themaister
1bac5421ff Update benchmarks for GCC + x86.
Compile with make PERF_TEST=1 to enable performance logging.
2012-10-01 23:43:16 +02:00
Themaister
4e4972aa7a Drop packing in SDL.dll on Win32 slim. 2012-09-30 15:50:17 +02:00
Themaister
dd6d27c108 Add WGL context. 2012-09-30 14:41:58 +02:00
Themaister
3b321cdc36 And yet another fix. 2012-09-29 22:02:25 +02:00
Themaister
63b2df0dbe Fix build on Win32. 2012-09-29 22:01:42 +02:00
Themaister
d40cd53e24 Rewrite retroarch-joyconfig.
Rewrites a large chunk of retroarch-joyconfig to work with "any" joypad
driver. This allows e.g. the tool to work without X. SDL event pumps
require X to work (for some reason).
2012-09-29 21:57:03 +02:00
Themaister
c655c1d4e5 Big refactor of joypad input. 2012-09-28 23:06:16 +02:00
Themaister
d0e220bbf1 Refactor all GL context handling code. 2012-09-25 01:37:23 +02:00
Themaister
4ff087cc36 Fix CXX_BUILD. 2012-09-09 23:37:12 +02:00
Themaister
3f613882a3 Avoid using IS_LINUX. Use plain __linux__. 2012-09-03 00:08:33 +02:00
Themaister
ebd5bc85d5 Optimize -> bgr24 conversion paths. 2012-09-02 23:49:30 +02:00
Themaister
86b444cb97 Use bilinear for downscales, point for upscales. 2012-09-02 15:30:15 +02:00
Themaister
19fa31f17d Add custom scaling routines.
Implemented for point, bilinear, lanczos.
Partly optimized for SSE2.
2012-09-02 14:30:46 +02:00
Themaister
b5918fa02a Update to 0.9.7. 2012-08-22 19:57:07 +02:00
Themaister
38a3c72a21 Update to 0.9.7-rc2. 2012-08-16 09:31:05 +02:00
Themaister
70fd5350dc Always build in h264 support. 2012-08-16 09:25:13 +02:00
Themaister
c9a22392c8 Update to 0.9.7-rc1. 2012-08-11 09:18:39 +02:00
Themaister
db6c0ee85c Use custom matrix calculation routines.
Aims for more compatibility with modern OpenGL.
2012-08-09 08:56:35 +02:00
Themaister
01f9ad8d8d Build in STDIN_CMD on Win32. 2012-08-07 21:31:43 +02:00
Themaister
54353961e1 Fix build for Win32. 2012-08-07 21:27:59 +02:00
Themaister
38f7673fac Add command functionality to stdin. 2012-07-25 04:50:46 +02:00
Toad King
66300fa787 Windows Makefile fix 2012-06-30 03:25:00 -04:00