mudlord
bcf636283b
Updates to drag and drop:
...
* Now recognises old core used, if compatible.
* If not compatible, compatibile cores are scanned and used.
* Different compatible cores are now enumerated to be selected at will.
2016-06-03 16:00:08 +10:00
twinaphex
25bbd3b572
Move win32_resource.h
2015-11-19 07:59:10 +01:00
radius
6739316bda
update icons
2015-11-01 22:23:01 -05:00
twinaphex
51b789ef6e
Rename retroarch icons
2015-10-23 07:46:20 +02:00
twinaphex
66a17301f1
Move resource.h file to gfx/drivers_wm
2015-04-04 20:37:22 +02:00
aliaspider
a43af8622d
(windows) add a shader parameters popup windows.
2015-03-23 17:36:37 +01:00
twinaphex
376ee9e4ba
(Win32 UI) Add Audio Mute Toggle
2015-01-15 23:55:49 +01:00
twinaphex
6484c4882a
(Win32 menubar) Add 'Take Screenshot' to Commands
2015-01-15 23:30:41 +01:00
twinaphex
834f7f119e
(Win32) Add State Index menubar options
2015-01-15 07:58:31 +01:00
twinaphex
0959fd2243
(Win32) Add Mouse Grab to menubar
2015-01-15 07:44:01 +01:00
radius
ee50f9eed6
fix rc file for mingw
2015-01-14 23:38:30 -05:00
twinaphex
02a882784f
(Win32) Initial menubar - will become optional
2015-01-15 05:17:22 +01:00
Lioncash
954d39c1d1
rarch.rc: Don't use duplicate IDs
...
Fixes compilation with VS2013
2014-07-11 19:42:45 -04:00
OV2
051f0c1e75
win32: mark retroarch as DPI-aware
2013-11-05 21:26:46 +01:00
Themaister
8e5a0b4a38
Remove the stub Win32 GUI.
...
It is only confusing and doesn't add anything atm.
If we want to go for WIMP-based GUI, it will be using a multi-platform toolkit anyways.
2013-09-27 16:39:22 +02:00
OV2
b9cbcd0b81
win32: add simple menu to opengl context
2013-07-07 02:22:11 +02:00
OV2
aafb553240
win32: update msvc project file
2012-11-13 20:54:46 +01:00
Themaister
cf37629d0d
Add icon to WGL.
2012-10-11 00:09:24 +02:00