Commit Graph

18 Commits

Author SHA1 Message Date
mudlord
bcf636283b Updates to drag and drop:
* Now recognises old core used, if compatible.
* If not compatible, compatibile cores are scanned and used.
* Different compatible cores are now enumerated to be selected at will.
2016-06-03 16:00:08 +10:00
twinaphex
25bbd3b572 Move win32_resource.h 2015-11-19 07:59:10 +01:00
radius
6739316bda update icons 2015-11-01 22:23:01 -05:00
twinaphex
51b789ef6e Rename retroarch icons 2015-10-23 07:46:20 +02:00
twinaphex
66a17301f1 Move resource.h file to gfx/drivers_wm 2015-04-04 20:37:22 +02:00
aliaspider
a43af8622d (windows) add a shader parameters popup windows. 2015-03-23 17:36:37 +01:00
twinaphex
376ee9e4ba (Win32 UI) Add Audio Mute Toggle 2015-01-15 23:55:49 +01:00
twinaphex
6484c4882a (Win32 menubar) Add 'Take Screenshot' to Commands 2015-01-15 23:30:41 +01:00
twinaphex
834f7f119e (Win32) Add State Index menubar options 2015-01-15 07:58:31 +01:00
twinaphex
0959fd2243 (Win32) Add Mouse Grab to menubar 2015-01-15 07:44:01 +01:00
radius
ee50f9eed6 fix rc file for mingw 2015-01-14 23:38:30 -05:00
twinaphex
02a882784f (Win32) Initial menubar - will become optional 2015-01-15 05:17:22 +01:00
Lioncash
954d39c1d1 rarch.rc: Don't use duplicate IDs
Fixes compilation with VS2013
2014-07-11 19:42:45 -04:00
OV2
051f0c1e75 win32: mark retroarch as DPI-aware 2013-11-05 21:26:46 +01:00
Themaister
8e5a0b4a38 Remove the stub Win32 GUI.
It is only confusing and doesn't add anything atm.
If we want to go for WIMP-based GUI, it will be using a multi-platform toolkit anyways.
2013-09-27 16:39:22 +02:00
OV2
b9cbcd0b81 win32: add simple menu to opengl context 2013-07-07 02:22:11 +02:00
OV2
aafb553240 win32: update msvc project file 2012-11-13 20:54:46 +01:00
Themaister
cf37629d0d Add icon to WGL. 2012-10-11 00:09:24 +02:00