Marcelo Munhoz Pélos
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f5c9e37201
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Fix build script for iOS.
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2013-07-08 19:00:10 -03:00 |
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meancoot
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b3c36b54d7
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(Apple) Generalize the ios_joypad driver
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2013-07-08 15:15:29 -04:00 |
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twinaphex
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261df7061e
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(OSX) Compile in HAVE_NETPLAY
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2013-07-08 20:59:43 +02:00 |
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Squarepusher
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e5ef4ac2b1
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Merge pull request #248 from robin007bond/patch-1
Update prefs.xml
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2013-07-08 10:04:02 -07:00 |
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robin007bond
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41839c345a
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Update prefs.xml
Changed 'phone' to 'device', because RetroArch runs on tablets too.
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2013-07-08 18:40:38 +02:00 |
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meancoot
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9afa4600da
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(OSX) Clean up logic some; game will be saved if terminating the app by closing the window
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2013-07-07 21:53:08 -04:00 |
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meancoot
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e168755632
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(OSX) Fix OpenGL vsync logic inversion
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2013-07-07 20:59:30 -04:00 |
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meancoot
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42b5f47400
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(OSX) Start RGUI loaded without a file; allow opening new files without manually closing the old one
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2013-07-07 20:52:27 -04:00 |
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meancoot
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1b0e86f5af
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(OSX) Handle window sheets better
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2013-07-07 20:46:46 -04:00 |
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meancoot
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a09f28c319
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(OSX) Add a core chooser when opening a game; cores are stored in the Contents/Resources/modules directory of the app bundle.
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2013-07-07 19:24:05 -04:00 |
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twinaphex
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4e390c0dd1
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Add librsound_orig.c for targets other than PS3
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2013-07-08 00:38:03 +02:00 |
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twinaphex
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44d447c6eb
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Don't use __APPLE__ in Griffin as well (for Griffin expandability
purposes if we are ever going to allow OSX SDL port building)
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2013-07-07 23:51:13 +02:00 |
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meancoot
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7f8cb059e2
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(iOS) Temporarily remove custom config support
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2013-07-07 17:50:17 -04:00 |
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twinaphex
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e1706de84c
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(OSX) Some define changes
(RAGameView) Some comment typo corrections
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2013-07-07 23:17:38 +02:00 |
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twinaphex
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8ed5d16b2c
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(OSX) Remove old OSX projectfile - can go now
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2013-07-07 23:05:25 +02:00 |
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meancoot
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a0d22d7c44
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(Apple) Build fixes (hope I didn't break anything else with that merge)
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2013-07-07 16:24:28 -04:00 |
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meancoot
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b924302464
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Merge branch 'master' of https://github.com/libretro/RetroArch
Conflicts:
griffin/griffin.c
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2013-07-07 16:20:08 -04:00 |
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meancoot
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78acc25931
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(Apple) Add keyboard input support for OSX
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2013-07-07 16:01:58 -04:00 |
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twinaphex
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04168c00b0
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(Griffin) Move more includes into Griffin
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2013-07-07 21:25:22 +02:00 |
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meancoot
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7a4085b67f
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(OSX) Show an open panel if started without a game to load
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2013-07-07 15:19:19 -04:00 |
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twinaphex
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77e6ff75a6
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(Griffin) Flesh out Griffin some more for regular PC-style builds
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2013-07-07 21:17:58 +02:00 |
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meancoot
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ba94ae2479
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(Apple) More OSX UI wiring
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2013-07-07 14:46:16 -04:00 |
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twinaphex
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0e1a306862
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(Pandora) Set default input driver for OpenPandora
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2013-07-07 20:05:03 +02:00 |
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twinaphex
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eb2d294c32
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(OpenPandora Makefile) Use rpath for LDFLAGS
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2013-07-07 19:46:13 +02:00 |
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twinaphex
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cf24c442df
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Update maintenance - define/update PACKAGE_VERSION only once
in general.h
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2013-07-07 19:43:22 +02:00 |
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meancoot
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e709784b70
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(Apple) Add some methods to open files on OSX
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2013-07-07 13:37:23 -04:00 |
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twinaphex
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6d1e9dcaff
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Change asoundlib.h include to <alsa/asoundlib.h>
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2013-07-07 19:26:03 +02:00 |
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twinaphex
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75cce7fb4d
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(Pandora) Add static preliminary Makefile for Pandora
(Alsathread) Name functions uniquely vs. alsa to resolve
symbol namespace conflicts when compiling with Griffin
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2013-07-07 19:22:54 +02:00 |
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meancoot
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3d9d672a38
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(Apple) On OSX, a call to apple_run_core will actaully run the game
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2013-07-07 13:05:05 -04:00 |
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Themaister
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b7fa652b1e
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Add RETRO_ENVIRONMENT_GET_LIBRETRO_PATH.
Vital for cores which do not load a ROM, but still want to load assets
somehow. Demos and the like ...
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2013-07-07 13:24:08 +02:00 |
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meancoot
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99ba3ccea3
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(Apple) Start setting up the OSX code
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2013-07-06 23:54:47 -04:00 |
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meancoot
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f954ae2f64
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(Apple) Create OSX XCode project
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2013-07-06 20:43:04 -04:00 |
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OV2
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b9cbcd0b81
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win32: add simple menu to opengl context
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2013-07-07 02:22:11 +02:00 |
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twinaphex
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ab3a8822ce
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(ALSA QSA) Try another sound strategy - still FUBAR sound -
based it on this - http://tomjansen.be/mpg123-1.15.0/mpg123-1.15.0/src/output/qsa.c
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2013-07-07 01:10:05 +02:00 |
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twinaphex
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5d1ea7124b
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(ALSA QSA) Attempt to set up QSA ALSA fragment params properly and buffer size -
garbled mess right now
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2013-07-07 00:27:07 +02:00 |
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meancoot
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a852da4e88
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Start spliting ios port into dual OS X and iOS ports
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2013-07-06 18:24:25 -04:00 |
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twinaphex
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7c74542c58
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(ALSA QSA) Merge latest patches by CatalystG
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2013-07-06 22:45:10 +02:00 |
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Themaister
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73016a2752
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Throttle RGUI with timers.
Some drivers have broken VSync and without audio blocking, RGUI can blast away
at 1k+ FPS making it unusable.
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2013-07-06 21:16:54 +02:00 |
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twinaphex
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e60f907ec6
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Place conditional compile for frontend.c inside Griffin
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2013-07-06 20:29:11 +02:00 |
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twinaphex
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a442e30c71
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(Playbook) Updates to RetroArch Blackberry Playbook solution
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2013-07-06 19:18:41 +02:00 |
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twinaphex
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87a7a56726
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(Blackberry) Add iPega default binds
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2013-07-06 17:49:30 +02:00 |
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twinaphex
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fd5f92d4d6
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(iOS) Fix PS3 default keybinds
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2013-07-06 04:07:17 +02:00 |
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Squarepusher
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e98ef80fdc
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Update AUTHORS
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2013-07-05 13:52:59 +02:00 |
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twinaphex
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7a84b5709e
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Update AUTHORS - move maintainer status around
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2013-07-05 13:49:18 +02:00 |
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twinaphex
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df6dfb4970
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(OSX/iOS) Start renaming ios_ namespace -functions we're going to implement for
OSX as well
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2013-07-05 04:10:05 +02:00 |
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twinaphex
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423f4944ad
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(iOS/OSX) Make frontend code more generic
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2013-07-05 03:56:41 +02:00 |
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twinaphex
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266511b765
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(OSX/iOS) Make iOS ObjC code more reusable with OSX
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2013-07-05 03:46:19 +02:00 |
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twinaphex
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0181d72cdc
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(iOS) Precompiled header gets turned into regular header - moved
to compat/ and included only once
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2013-07-05 03:34:34 +02:00 |
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twinaphex
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97e2130818
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(iOS) Add IOS ifdefs to RAGameView
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2013-07-05 03:19:52 +02:00 |
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twinaphex
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e911eda7f4
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(OSX) Cleanups to BasicOpenGLView
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2013-07-05 03:04:51 +02:00 |
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