Commit Graph

148 Commits

Author SHA1 Message Date
TwinAphex51224
2148ce9dec (PS3) Can now return to menu from game by pressing L3 + R3 2012-02-11 16:27:13 +01:00
TwinAphex51224
64728e38a4 (PS3) Use new members in g_console 2012-02-09 14:25:13 +01:00
TwinAphex51224
e85471a239 (360) renamed fileio.c to file_browser.c 2012-02-04 20:43:56 +01:00
TwinAphex51224
1317ce1aea (PS3) Rename get_path_settings to get_environment_settings for
consistency
2012-02-04 13:29:02 +01:00
Themaister
e3a2ab0347 Change perform_reset() to ssnes_game_reset() to better advertise itself
as a public function.
2012-02-02 20:39:28 +01:00
TwinAphex51224
a328dbd213 (PS3) Overscan options added 2012-02-02 18:39:09 +01:00
TwinAphex51224
09a6566be0 (PS3) Moved some setting variables to g_console 2012-02-02 16:59:06 +01:00
TwinAphex51224
3eaa942e58 (PS3) Some cleanups for keybinding 2012-02-02 16:12:38 +01:00
TwinAphex51224
40ce42c87c (PS3) Initial keybind implementation 2012-02-02 15:46:27 +01:00
TwinAphex51224
ee5d43486c (PS3) Use msg_queue for outputting text in-game 2012-02-02 14:41:05 +01:00
TwinAphex51224
02c3977e9d (PS3/Core) Make reset into an extern function so it can be called
from port-specific code
2012-02-02 14:22:43 +01:00
TwinAphex51224
6843514f86 (PS3) Initial stab at frame advance - WIP - doesn't work yet -
probably some unforeseen gotcha I need to be aware of
2012-02-01 15:15:15 +01:00
TwinAphex51224
ff6b9bd0bf (PS3) Refactoring of FBO code 2012-02-01 14:24:48 +01:00
TwinAphex51224
407205a4e5 (PS3) Create reinit_fbo function 2012-01-31 20:17:12 +01:00
TwinAphex51224
e7d3e524bb (PS3) Added menu font options/settings 2012-01-31 18:51:45 +01:00
TwinAphex51224
766bdf727c (PS3) Added aspect ratio settings/options 2012-01-31 18:21:53 +01:00
TwinAphex51224
2c61f2b1e7 (PS3) Use fill_pathname_base for displaying shader names in settings
screen
2012-01-31 14:34:43 +01:00
TwinAphex51224
cab8fd2a80 (PS3) WIP aspect ratio settings 2012-01-31 14:12:00 +01:00
TwinAphex51224
3096e154c9 (PS3) Add some settings 2012-01-31 12:13:43 +01:00
TwinAphex51224
f4183d2c8f (PS3) MSVS 2010f fix plus got rid of some warnings 2012-01-30 20:27:52 +01:00
TwinAphex51224
35b386df0d (PS3) Implemented savestate functionality in ingame menu 2012-01-30 20:05:36 +01:00
TwinAphex51224
2702299e7b (PS3) Added orientation options 2012-01-30 19:44:21 +01:00
TwinAphex51224
65e4357af7 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-30 18:46:43 +01:00
Themaister
904cdd3fb4 Add ps3graphics_set_orientation. 2012-01-30 18:49:05 +01:00
TwinAphex51224
e48ec1ea20 (PS3) Rely on custom border-only.cg file being in the common-shader
subrepo instead of overwriting it for every 'make pkg' operation
2012-01-30 18:45:59 +01:00
Themaister
467023692f Should fix set_filter. 2012-01-30 18:33:47 +01:00
TwinAphex51224
e538fe4364 (PS3) Implement ssnes_main wrap 2012-01-30 18:17:47 +01:00
TwinAphex51224
734afe2058 (PS3) Implement file_is_directory on PS3 2012-01-30 17:18:31 +01:00
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b4e3786aa1 (PS3) Free 'conf' pointer after use in save_settings 2012-01-30 16:36:08 +01:00
TwinAphex51224
feec19940a (PS3) 'Get all available resolutions' is only fetched one time at
startup
2012-01-30 16:21:22 +01:00
TwinAphex51224
ec97970206 (PS3) Saves to config file now 2012-01-30 15:59:15 +01:00
TwinAphex51224
4a9e7f7b7e Merge branch 'master' of github.com:Themaister/SSNES 2012-01-30 15:18:12 +01:00
TwinAphex51224
73fa4ea199 (PS3) Implemented a bunch of settings :
* Audio can be muted
* Buffering mode can be changed from double to triple buffering
and vice versa
* Default ROM startup dir and cheat path can be specified - now
to save the config file at exit
2012-01-30 15:16:29 +01:00
Themaister
ce08251f53 Replace usage of DOUBLE with FLOAT in configs. 2012-01-30 15:14:30 +01:00
TwinAphex51224
959411c094 (PS3) Uses config file macros now 2012-01-30 13:45:37 +01:00
TwinAphex51224
a64ae92d9d (PS3) Resolution can be changed now - deiniting/initing of video 2012-01-30 13:18:13 +01:00
TwinAphex51224
bad72987d0 (PS3) V-sync can be switched on/off now 2012-01-30 09:53:16 +01:00
TwinAphex51224
8deab9ea35 (PS3) set_filtering function (WIP) 2012-01-30 09:28:41 +01:00
TwinAphex51224
35e5f2dbc6 (PS3) Remove unnecessary debug printf 2012-01-30 01:43:50 +01:00
TwinAphex51224
b060c71de4 (PS3) Shaders can be loaded through the menu 2012-01-30 00:48:42 +01:00
TwinAphex51224
1cfc4c6cc0 (PS3) Fix indenting - somewhat 2012-01-29 23:16:39 +01:00
TwinAphex51224
f89060e7ff (PS3) Take out setting callback - was crashing the PS3 port 2012-01-29 23:11:47 +01:00
TwinAphex51224
352b8e4cef (PS3) Still broke, still crashes after 'loading texture image' 2012-01-29 22:06:51 +01:00
TwinAphex51224
0fc36bfe0a (PS3) Some fixes in main.c 2012-01-29 21:35:20 +01:00
Themaister
0bb1f7292c Cleanup settings handling a bit to avoid lots of dummy variables. 2012-01-29 15:52:59 +01:00
TwinAphex51224
b56b09af35 Added common macro file for CONFIG_ macros - used now too by PS3
port
2012-01-29 14:10:57 +01:00
TwinAphex51224
a685701805 (PS3) use custom Makefile rules for shader subrepo 2012-01-29 04:35:42 +01:00
TwinAphex51224
30d229c30b (PS3) Small rewrite of ps3_video_psgl.c 2012-01-28 11:38:24 +01:00
TwinAphex51224
5bfc7be450 (PS3) Added Git subrepo for shaders 2012-01-28 00:34:06 +01:00
TwinAphex51224
fcab353201 (PS3) Updated menu image 2012-01-28 00:34:06 +01:00